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Found 15 results

  1. Leadfoot77

    Load in teamkill

    I was in a popular streamer's discord channel when someone warned that a player was randomly inviting players to his group and teamkilling them right on load in - he was also streaming it, refraining from posting his username since he really doesn't deserve viewers in my opinion. While I agree with the sentiment that you should just learn to not accept random invites, I think that's unfortunate for new players and I wonder if it would be possible to implement some measures to thwart this behavior, e.g., if you kill your teammates within a few seconds of the match starting (when they are
  2. MrClownn

    turn off team kill

    if you matchmake with randoms you instantly get gunned down and loot stolen. TOXIC game so far
  3. I am just starting out on Escape from Tarkov and I am having a lot of trouble finding one good match. Since I am a low level, it takes 10 minutes for someone to decide to group up with me. I get excited, but then someone teamkills when I spawn in. I am at a point where I can't enjoy the game because of this. Are there any penalties towards players who teamkill? Also, is it going to be easier to group up with people in the future?
  4. Hello guys, So... I started my first game with some strangers and got killed instantly after spawning. Like those guys were planning to kill me on start. I don't wanna write the name although I took note. I decided to write the name, just in case, if you see this guy, inviting you, better reject: "SPG_Jamaica". What's going on with this? That's not funny. There needs to be a fix from the developer for this!
  5. A88666


    what you gonna do about teamkilling? some f**** create a team and when game start he will hached everyone down... i think there is no sense about group play because that and that happen very often. i add one image about that fag who do it and i think he deserve lifetime ban.
  6. As the title says, I have experienced getting spawnkilled by (random) people, who invited me to their group. I know, its probably my own fault for joining a random persons squad. ( I just enjoy the random coop sessions so much, so much so, that it outweighs the risk for me, I dont care about my gear lol ) After a quick forum search, I could not find any topic related to this matter, please let me know if there is. My suggestion here, is to have an option to mark a player as unhonorable, if you are squadded with them and they kill you. If a person recieved maybe 3 of such "w
  7. USMC0211

    Team Spawn Killing

    I searched but could not find a thread on this.. Really what I am basically wanting to do is get a message to the developers. If there is any chance of random teams working in this his game then you have got to address spawn team killing. What I mean is being in the lobby, just to be invited to join a group only to be killed the second you spawn by that group. Please let me know how you plan to address this and I can not be the only one to complain. I have tried groups twice, spawn killed twice, will not try that again as I lost a lot of loot.
  8. I know there's probably a ton of posts on this topic already, but here's another one. (I'm more than likely just writing this to vent as most people already know very well what I'm talking about) I like to play as a scav every now and then to mix things up, as I'm sure most others do, and I am aware that as a Scav you are not "supposed" to kill other scavs, especially other Scav players - but then again, this is also the sort of game where you're not really "supposed" to do anything. It's too often that I'm trying to be "not a shitty person" and notice that another player scav is near
  9. Every time i go scav there has to be a player scav killing me. And on factory i sometimes spawn right next to other player scavs. It is stupid, they always kill anyone no matter what faction they are, because they don't understand the game. There should be a screen explaining the situation for everyone before being able to play as a scav.
  10. So I have had a problem, many times throughout this game. Where I walk up on someone and I have no idea if it's my friend or not. It ends up with me either dieing, or me killing him. I feel like an easy way to avoid this, and not break immersion from the game is to add scarfs or a small clothe around your arm. With this you should be able to set it to a certain color, which will help identify who your teammates are, and who your enemies are way easier and faster. I don't think scavs should have this on, and your only be able to buy it from traders. This is my suggestion. Hope you had fun readi
  11. StonyLantern

    Team killing needs a fix

    Is there going to be a penalty system for people who team kill? If so how is it going to work? There has been multiple occasions in which I use the in game chat to signal that I'am friendly, other player either being a USEC(which I'am) or a scav(while playing as one) then signals back with either a wiggle or the in game voice system. I then move to join up in formation and will be immediately gunned down. It is very frustrating, most of the community in EFT is welcoming, respectful, and helpful which is amazing given how many cancer filled games are around. I just don't want to see another gam
  12. Goulagtime

    Escape From TeamKill

    Salut les gars, une nouvelle vidéo un peu fun !
  13. Playing as a scav ive seen hundreds of player scavs that continue to TK regardless of their faction. We've walked past each other and as soon as I turn away he head shots me. Can someone give me some insight on how the karma/punishment system will be(if there'll be one) will work? Will it benefit the people being Team killed?
  14. CykloneJack

    Team killing?

    anyone know if there is a plan to put identifiers or markers for people in the same group or even faction(s) as you? or as we all destined to shoot our friends in the heat of battle?
  15. From what I've gathered there will be quest givers in the game, who gives you missions in Tarkov. It seems strange to me that you can kill other members of your faction, sent to Tarkov with similar orders, and suffer no consequences. My suggestion is a Trust System, which is how much the quest givers trust you, based on your actions (maybe traders as well, but quest givers makes most sense) Traders become suspicious of you if other BEARS/USEC end by dying in your proximity, and this affects their rewards to you (or maybe the quality of quests themselves). In practice this c
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