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Found 70 results

  1. Hi developers I would greatly suggest for you guys to create benefits and rewards for gaining level 50, level 75, and level 100,. There should be some items too rare to buy even at level 4 traders. That way people that have gained all the money they can want, and all the traders maxed out, and completed all the quests would STILL have future goals ahead of them to complete. And this is for the true hardcore Tarkov players that play more than 40 hrs a week..... And because I'm sure we're all going to be past level 40 at some time and I'm sure that we're all gonna have millions of dollars and multi millions of rubles and have all the quests completed, and not really have a reason to go in the raids anymore besides for fun obviously...... So I really suggest rewards and benefits for gaining level 50, level 75 and level a 100 because I know I will be playing this game for more than a couple years, and I want to always have some type of goal/task or mission to complete.... Love you guys at Battle state. You guys really make Triple A developers look lazy and mediocre....#LongLiveTarkov
  2. While this may just be me, but I feel the time that the Traders hold the items received from raid is too short. While this wouldn't be an issue if I actually had time to come to my computer the day or two after I die but that's not the case sadly I have been using Prapor because I know his time to return takes longer, but I still usually miss the time by just a small amount and end up losing everything. So my suggestion would be to possibly add the option to get stuff insured by a third trader who takes even LONGER than Prapor to get your stuff back, then people like me who can't be at their computer for a couple days have a better chance to get their stuff back when they return. Either that or increase the time in which traders hold items by another 24 hours. Thank you and I would welcome any other feedback! Keep it up!
  3. Hi all, for all the beginners out there, I created an overview which trader has which items for sale and, more important, which items you can trade for what at which level (yes, lots of which's and what's :)). Skier: Sells OP-SKS (can use 4x scope) already at level 2, sells bigger backpack at level 2, sells big backpack at level 3, sells Fort armor at level 4. Sells weapon case at level 4 (needs 10 slots, gives 50 slots in stash). Peacekeeper: Levels up only by revenue, no tasks/missions needed. Sells the M4A1 and MP5. At level 4: sells best helmet, Beta container and Grizzly First Aid Kit. Prapor: Sells 4x scope for OP-SKS at level 2, sells silencer for AKM at level 2. Trades AK-74N for tool sets at level 3. Silencers for all weapons except the M4A1. Therapist: Sells Car First Aid Kit at level 2. Sells Salewa first aid kit at level 3. Sells container at level 4. Fence: Currently you cannot level Fence up. Also he sells only stuff, that players sell to him, so no fixed loadout to post.
  4. So I was wondering if It would be possible to keep my trader levels as well as upgrading to a better edition (left behind edition) with the 9.0 patch. I was hoping this would be possible because of the forced stash wipe? I bought the left behind edition because I wanted the extra stash size and the beta container. If it would somehow be possible to get this without losing my trader levels that would be amazing.
  5. Hej hej dobiłem w końcu 35 poziom i porobiłem wszystkie questy potrzebne do zrobienia traderów na maxa - tutaj macie wszystko co sprzedają PRAPOR: ELVIRA - TERAPEUTKA SKIER TADEK
  6. I was listening to Talking Tarkov #3 about the karma system and I have a suggestion. How about a high karma score unlocks certain valuable items from traders? Good Scav karma = new Skier items. Good Bear karma = new Prapor items, good UN (for future scav faction if implemented) = new Peacekeeper items. For Therapist, maybe just good karma in general since she is a doctor. You can even add new karma items with each loyalty level. Let me know what you guys think! I think this would persuade players to work together and gain karma.
  7. I decided to Crosspost this from Reddit since I know there has been a schism lately and someone mentioned it might be a good idea: So, you're an international PMC, getting all sorts of cash, valuables and riches. What do you do with them? Store them under the bed of course! Obviously not. But I was thinking about how money takes up a huge amount of space and I had an interesting idea how to remedy that. Mercs wouldn't be hoarding it, they'd be putting it in an untraceable account for safe keeping. This solves one major problem: Inventory space. Standard players don't have much and money can rapidly accrue. This wastes time on inventory management and can be frustrating. Especially with keybars and the like. It solves another major problem: Poverty. I'll get into this later. For the Swiss Banker, my idea is this: All currency purchases will be moved to him and based on level. The description of how the account works is at the bottom. For levels, It goes as follows: Trader Level 1 Converts Rubles to Dollars and Dollars to Rubles Quest Unlock - Purchase Basic Swiss Account Quest Unlock - Purchase Safety Deposit Box: Small (Store Valuables and Extra Money outside of your inventory. This would be instant withdraw, not in your inventory, but it gains no interest. You could put whatever you wanted in here with the exception of weapons, mods and things of that nature. The box would cost a certain amount of money per month based on level, which will increase slightly due to more space. You would be able to 'lock' the box and not make a payment, but you would be unable to withdraw until you paid the balance)* Quest Unlock - Purchase Wallet Quest Unlock - Purchase PO Box: Small (Allows you to put items into it to trade to other players. Same restrictions as Safety Deposit Box, except much smaller fees) Trader Level 2 Converts Rubles to Euros and Euros to Rubles Converts Euros to Dollars and Dollars to Euros Quest Unlock - Purchase Premium Swiss Account Quest Unlock - Purchase Safety Deposit Box: Medium Quest Unlock - Purchase PO Box: Medium Quest Unlock - Purchase Horse Figurine Quest Unlock - Purchase Cat Statue Trader Level 3 Sell Valuables Case (Store Figurines, Clocks, Gold chains, Rolexes, Bitcoins, etc.) Sell Money Case Quest Unlock - Purchase Private Swiss Account Quest Unlock - Purchase Documents Case Quest Unlock - Purchase Gold Chain Quest Unlock - Purchase Clock/Expensive Art Quest Unlock - Purchase Safety Deposit Box: Large Quest Unlock - Purchase PO Box: Large Trader Level King Converts Dollars to Bitcoin and Bitcoin to Dollars Converts Euros to Bitcoin and Bitcoin to Euros Converts Rubles to Bitcoin and Bitcoin to Rubles Quest Unlock - Purchase Untraceable Swiss Account Quest Unlock - Purchase Keybar Quest Unlock - Purchase Rolex Quest Unlock - Purchase Safety Deposit Box: Very Large Quest Unlock - Purchase PO Box: Very Large Quest Unlock - Upgrade Safety Deposit Box: Illegal Storage (Allows you to store weapons, grenades and other dangerous items) Quest Unlock - Upgrade PO Box: Illegal Storage (See above) I just put other valuables for purchase just in case they are made available for quest trades later on. Here's how I think Swiss Accounts should work: Swiss Account Based on the level, you are allowed to put in a certain amount of money of each type. Depositing the money takes a certain amount of time, like insurance. Based on the account level, the speed of transaction increases with better accounts. Once there, it accrues interest based on the level of the account. This would help with people losing lots of money with no means to get more. The money in the Swiss Account is unavailable to purchase anything, as it is stored in a network in order to prevent it from being stolen. You have to withdraw your money in order to use it, which again, would take time depending on the level of the account. Interest rates might be tied also to trader favorability, trust and things like that. However, things can quickly become unbalanced by dumping money into the economy. To combat this, fees would be instituted whenever you move money. The higher level the account and the more money you move, the more fees you get hit with. The fees reflect paying off people to move illegally earned money undetected. This would provide insulation to the economy and prevent money hoarders from ruining it or dumping cash. It would also allow smaller players to reap more benefits, as players down on their luck wouldn't be hit nowhere near as hard. The real purpose of interest is to counter bad luck, RNG or just learning the game. Its intent is to not make people super wealthy, but to provide a buffer for bad streaks. That's why the fees are there. Saftey Deposit Box Another method of offsite storage, here you can stash quest items, money, valuables, geiger counters, meds, etc. Money will not gain interest however. Withdrawal is instant. However, there will be fees depending on how big the box is to offset this advantage. The fees get more and more expensive as your box gets bigger. It would be a monthly or weekly fee, no matter if you use it or not. However, if you don't use it that much, you can 'freeze' it, which means you no longer have to pay any fees. However, once frozen you can't take anything out of it or put things into it until you pay what you owe. To prevent items from being permanently locked out in a worst case scenario, you could remove/sell/get rid of your box, maybe for a lower fee than unlocking. However, you'd have to buy it again and the fees would increase for a time, just like going bankrupt. If you dislike the box, you can either sell it or give it up PO Box Trading in this game is difficult. The PO Box would be a box for trading only, where you pay a much smaller fee, only as long as something is in it. This is for trading and you can give access to this box to another player. That way you don't have to drop things on the ground in game. Conclusions I think this would be a good compromise, helping with inventory spaces and grinding for items. It adds another layer to the economy, removes frustrating inventory management, and provides some quality of life issues and makes losing less frustrating since you know you've got money in the bank and you won't go poor. Let me know what you guys think.
  8. Hallo, ich habe den bug das ich meinen stash nicht angezeigt bekomme, meine trader weiß leuchten und ich kann nichts machen, auch kein match starten.. hat jemand das selbe problem?
  9. DarakDeLaSombra

    Insurance missions

    I think it would be cool if a system where PMC's were tasked with retrieving insured items maybe have a bounty board in the task tabs under the insuring trader. This could open up more content for players after they finish all the missions and a reward system or a reputation system where successfully retrieving items gets you a boos to the charisma trait. on the other hand you could keep the items at the risk of a penalty to trader attitude. just a thought
  10. XxIRISHSCOUTxX

    Trader Quest

    This might have already been covered, however I could not find it. Can Trader Quest, Task, be completed with a friend, will both of us get credit upon extraction or just one of us. Say you have to kill 25 SCAVs, and your partner kills one does it count towards your completion or his and or groups.
  11. Nos gustaría presentaros un nuevo mercader que estará disponible pronto en el juego! Abramyan Arshavir Sarkisivich también conocido como Ragman. Trabajaba como director en un gran centro comercial en las afueras de Tarkov. Venderá todo tipo de ropa y equipo.
  12. How's it going comrades? Book spoilers for 'Predator' ahead! Long story short, I would really just love to see this/these character(s) make an appearance in the game, and hope that Nikita, the writer(s) and the BSG crew are planning on adding him/them/it! Thank you for reading, if you got this far
  13. sycR

    Get rid of Traders?

    Hello everyone , here is what i was thinking a couple of days ago. I love the weapon system in EFT and all the stuff that sticks to it. Waiting for the game to have a proper open world environment and strafing the lands for players and Scavs to find the shiny loot to bring it back to my Hideout. Making use of the materials that i just got to craft me some addons for my gear and guns. Reuse old stuff that i dont need... like an old Makarov i found in building ... and lets say mod the sled so it fits to another gun.. or maybe even smelt the melten to make an completly new item out of that. Just using what the environment gives u would give it the feeling i miss from a game like i´d say DayZ for example ( The good one the mod for arma 1) Getting rid of the trader would make items feels more valueable because u , maybe , put a lot work into them to make it unique ... to make it ur gun. What do u guys think about that ? Any pros cons?
  14. Takenudown

    Trader Levels

    So i logged into Tarkov after taking a nap today with my Prapor at lv2 Therapist lv1 Skier lv2 and the rest lv1. I logged into game ran a quick factory run to find a dog tag and some guns to sell. I went to traders and they're all of a sudden max level i did some looking but i can't find anything saying anything bout patch notes or anything. Also i am no longer able to sell dog tags to the Therapist and only able to sell a lv48 dog tag to prapor for 7200 rubles....anyone else having this issue my player level is only 21.
  15. ZionRoL

    Possible Glitch?

    So, there seems to be a problem where a couple of the therapist items are suddenly missing. This has happened twice today, and I have looked around the internet already as to why items are disappearing. Most threads say that it is because the items that disappear are sold out, but I highly doubt that some of the maps would suddenly go out of stock after I do ~4 runs. If anyone knows a fix, or an explanation about this, let me know. Thank you in advance.
  16. Hi alle, hier eine Auflistung, welche Gegenstände und Waffen welcher Händler bei den jeweiligen Leveln freischaltet. Die Angaben unten sind gezielt für Anfänger gedacht. Da ich erst Level 24 bin, kann ich die höchste Stufe noch nicht Screenshotten, mache ich dann asap, wenn ich den jeweiligen Level freigeschaltet habe. Randinfo: Fence kann derzeit nicht gelevelt werden: dieser Händler bietet fast nur die Sachen an, die andere Spieler ihm verkaufen, daher sind viele Dinge schneller weg, als man klicken kann: Es gibt trotz anderer Angabe oben rechts keine Möglichkeit, mehr Items/Level freizuschalten. (Stand Januar 2018 ;)). Skier: Peacemaker Fence ...geht nicht, siehe oben. Prapor Therapist Ab Level 3 könnt ihr die Saliva-Packs hochleveln. Also seid doch eifnach nett zu Anfängern und verteilt die Dinger wie Sand am Mehr, kosten fast nix und machen es neuen Spielern leichter. Bei Fragen einfach hier posten.
  17. What trader to focus on first and why? Struggling with things like deciding which quest to do first. Thanks for the help.
  18. I have everything done for prapor and peacekeeper. I have max loyalty, reached level 29 and have well over the amount of money spent at them, yet they arent leveling up. I've restarted my game and it still isnt showing.
  19. rhoninsk

    Trader Price Per Slot

    https://docs.google.com/spreadsheets/d/1yMjMQc7AgLVR7fMYDC_CG79VZ70IXb3ppQWU0Bs2JWs/edit?usp=sharing Work in progress but might be useful for some (i know there is no roller watch 70k~)
  20. cicikus

    Traders' Level

    I got 2 of my traders' level increased to 2. However Raptor's (2Lv) level is decreased to 1 for some reason. I don't know what did i do wrong ? I don't want my other supplier to lose its level (One provides medical supply). Also I've done 2-3 quests of other NPC but It did not level up so I wonder If there is another criteria about levels of my traders.
  21. Hello my Loyalty isn't changing for fcking 3 hours.... Does anyone know why D:? Peacekeeper: Prapor:
  22. ItsTulio

    Handed in all my guns

    So I was completing the Skier quest "friends in the west" (or something similar) that requires you to find/hand in 2 MBSS backpacks. Now for space purposes in my inventory my icase that is part of the "extra gear" was in an MBSS and after completing a raid I had a total of 4 MBSS's. Scared to hand in the one with all my gear I move the MBSS-MBSS-icase onto my character inventory to separate it. I return to Skier to see only 2 bags available for hand in... AWESOME! hand them in..... somehow it was the 2 MBSS's on my character and now every modded gun I had is gone. Now I'm not making this post to be like "wut gimme my stuff back". I would just like to maybe suggest not allowing you to hand in items that have things in their inventory (same with Traders for selling bags/vests with items inside)
  23. Hat jemand eine Idee, wieso die beiden bei mir nicht auf Level 4 hoch gehen? Alle Vorgaben sind erfüllt. Wenn ich irgendein Item kaufe, springen sie kurz auf Level 4, aber wenn ich dann auf das Level 4 Registertab gehe wird mir nichts angezeigt. Gehe ich dann zurück auf die Händlerübersicht, wird die Krone auch angezeigt. Wenn ich dann wieder in den Händlershop gehe, ist es wieder Level 3. Spiel neustarten hat nichts gebracht. Ist jetzt seit heute Nachmittag so.
  24. D3st1nY_00

    Trader Sorting options/ Filter

    One Thing i'm looking for is a sorting function, so that for example: sorting option 1: all ammo comes first, all mags, all scopes,, all scopemounts, all grips (main grips, frontgrips), all stocks, handguards, .... ect. sorting option 2: sort objects by trader level (lvl 1 items first, lvl 2 second, lvl 3 - 3rd, lvl 4 - last sorting option 3: by name... or just modify the filters already ingame... maybe the easiest option this option is just a modification of the filter already ingame... just modify it, that only those items selected are shown... Kind regards D3
  25. Can someone give me the low-down on Fence? I completely mis-understand this trader/part of the game and I can't seem to buy anything from him no matter how quick I am on clicking the item I want. Is he some type of multi-trader and is it worth gaining reputation with him? also what's the future going to be with him? thanks guys, please share you knowledge.
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