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  1. ThatsKool

    Trading Discord Server

    This discord is not affiliated with Battle State Games in any way. This is a standalone Discord server made by one of the community members The Discord is made for people who are interested in trading with trusted and well-respected traders. Also, this discord was made for people who need partners/groups to play with If you are interested in joining the Discord server go here: https://discord.gg/kKj7xKc If you want to find out more about Battle State Games/EFT go here: https://www.escapefromtarkov.com/
  2. This discord is not affiliated with Battle State Games in any way. This is a standalone Discord server made by one of the community members The Discord is made for people who are interested in trading with trusted and well-respected traders. Also, this discord was made for people who need partners/groups to play with If you are interested in joining the Discord server go here: https://discord.gg/kKj7xKc If you want to find out more about Battle State Games/EFT go here: https://www.escapefromtarkov.com/
  3. I like the idea of giving data about prices on the flea market, as it encourages people who want to gamble the market and trade at the right time. The min, max and average values doesn't seem to make much sense though. None of them seem to be related to what an item generally sells for. For example here are the data we get about SJ6 stim: Min: 12646 -> Maybe someone sold the wrong item. Maybe it's from before the time when the player base started fighting about farming Killa on Interchange. Average: 87247 -> That's really pushing it for an average price. I'm guessing a few anomaly values messes it up. Max: 711112 -> Someone sorted by highest price by accident. The seller either typed one digit too much or is trying to make easy cash on the aforementioned unlucky people. Here are some suggestions: 1. The data should have a time frame. Prices generally change based on the player base overall progression in a wipe, in combination with weekly fluctuation (demand up on weekends). For this reason I suggest that only the data from the latest 1-2 weeks should be shown. 2. The interface should tell us what that time frame is. 3. Get rid of anomalies. Perhaps replace min, avg, max with 1st quartile, median, 3rd quartile*? I'm not a statistician, so someone probably has a better idea. The names doesn't necessarily matter. They can still be called "min", "median", "max" for all I care. Conclusions: The data should allow us to make educated guesses on whether the current values on the flea market are high or low. * For people who don't know what these are: Assume that 100 items are sold on the flea market. If you order them by price: 25th item = 1st quartile 50th item = median 75th item = 3rd quartile
  4. Woodsen_Moosen

    Official Trading Thread

    Hello Escapers! Due to a large number of topics being created for the purpose of trading/selling, I am creating this thread as a Go To for trading. Please feel free to post any trade offers or requests. Also, keep in mind that what you are trading/requesting may have already been requested or up for trade, so make sure to look! Traders and requesters, once your quota has been filled please edit your post to reflect so, to keep others informed. Please refrain from requesting/offering anything that is currently "on the market." Also, only use in-game currency/items for trade. *NOTICE* If your name is on here, and your order is complete (be it selling or buying) please send me a direct message so that I can remove you! *END NOTICE* POPULAR ITEMS: Car Batteries Buying - Skemba(x4) Selling - n000b(x1), SA-AT(x5), F4D3D(x1) Documents Case Buying - Twerkenstein(x1), alex8xela(x1), F4D3D(x1), PlayerN03(x1), Km4n(x1), FenrirInu(x1), TrasherGER(x1), Kustohm(x1), epicdenver(x1), hunter bob(x1), SA-AT(x2), RushnBorsh(x1), zeroyalviper(x1), Furball(x1), TIGERSANDY(x1), gabytzu520(x1), roccale(x1), Wildfire(x1), AZmodann(x1), AddMeGamers(x3), zeroyalviper(x1), Death_Deliver(x1), akito1233(x1) Selling - Factory Key Buying - r3leaser(x1), ciuxy(x1), Stikyzz(x1), thetrixd(x1), PlayerN03(x1), Mari166z(x1), sYs(x1), LewisMogz452(x1), orangechevy(x1), goatskers(x1), mrhankey1020(x1), epicdenver(x1), SmokingSlim(x1), Joey_Stalin(x1), SA-AT(x1), DaniSans(x2), TIGERSANDY(x1), gabytzu520(x1), bigslappy(x1), Shad0w0p(x1), ALPHANHAN(x1), Exoskeleton1(x1), Jaiseman12341(x1) Selling - roccale(x1), kubaryz(x2), Sivrisnake(x2), Shad0W0lf(x1), F4D3D(x1), chickenprisms(x2), Tr4wnet(x1), og_azza(x1) Filter Buying - PlayerN03(x?), shibby(x?), RestlessSgt(x?), Death_Deliver(x?) Selling - n000b(x2), F4D3D(x4), Shad0W0lf(x2) GM Counter Buying - Twerkenstein(x?), OM3R-1923(x2), PlayerN03(x?), goatskers(x1), Workz(x1), novarecon(x?), RestlessSgt(x?), chickenprism (x?) Selling - Gold Chain Buying - Khai_SR(x2), PlayerN03(x?), Strokovich(x?), Newtailz(x?), AZmodann(x?), chickenprism (x?), Death_Deliver(x?) Selling - n000b(x1), Jeresmov(x?) M4 LVOA-C Handguard Buying - ivantherussian(x1), Deceiver(x1), Joey_Stalin(x1), SA-AT(x1), F4D3D(x1) Selling - M4 Monster Silencer Buying - Selling - SA-AT(x1) Pistol Case Buying - Selling - SA-AT(x2), Sivrisnake(x4), F4D3D(x1), chickenprism(x1), ALPHANHAN(x1) Rechargeable Batteries Buying - Skemba(x6), novarecon(x?) Selling - SA-AT(x7), Shad0W0lf(x5), ALPHANHAN(x2) Wallet Buying - FatTonySpecial(x?), Palmoz(x1), ZlaKrv(x?), Wildfire(x1) Selling - afcapatrick12(x1), BBounce187(x2), SA-AT(x2), F4D3D(x2) #NOTE - This topic is just a temporary solution until the in-game trading system is active. Once it is active, we will see if this topic is still needed.
  5. Leitbild

    Trading Sammelthread

    Ihr braucht noch GasAnalyzer oder Tushonkas? Tauscht euch hier aus!
  6. GemGames

    Fast Trading Ingame

    I have a Suggestion for fast trading in game so you dont need to drop the item and it doesnt get lost in the grass or other places. When youre nearby a Mate an press tab ingame on the right side of the inventory should be a double transfer window like the one in the Character/Tasks/Quest-Items Menu. Would be really cool for time saving and easier dropping for Mates.
  7. thethirdthree

    Presets suggestion

    Please consider adding a display on the presets page that lists how much the cost is based on lowest flea market cost at the time.
  8. deagle15

    Traders' Items Not Loading

    After the most recent update, none of the traders' items will load for me. I've sat for several minutes on the trader screen on several different occasions and none of their items will load. It's making it near impossible to play the game as I can't buy the meds and supplies I need. This error just came up after waiting on the screen for about 10 minutes.
  9. Currently, it is difficult/tedious to select multiples of the same item to sell on the flea market. This is largely due to the fact that many EFT players, like myself, tend to store their goods in tactical rigs/backpacks within their inventory. SIMPLE FIX: When a player selects an item from their inventory another inventory-style box could appear with all of the same items in the users inventory. In the first image, the player selects add offer. In the second image, the player selects the item(s) that he/she would like to sell. The last image is the inventory-type box that could be added to show the player the amount of that item that they have. Likewise, the items that have the FIR status will appear first, while the items that do not have the FIR statues will appear last.
  10. ThatWasSimple

    Looking to sell/trade red rebel

    Dont know if there is a trading thread on here but couldn't seem to find one so im posting this here. Im looking to trade/sell a red rebel and am taking offers.
  11. Bornagain


    I'm tired of min/maxing the stuff in my inventory. players like me need a fast sell option, so we can play the game and not the market. look at the economy of crossout. people put up buy orders and sell orders. it would benefit everybody, especially the resellers would love it. I have made an example for you to look at. what do you think?
  12. I have had this same issue with MANY items i have been receiving in which I cannot sell the items for their true market value and make any sort of profit whatsoever because the broken formula wants to charge me MORE THAN WHAT THE ITEMS IS EVEN WORTH!!! PLEASE FIX THIS SO WE CAN USE THE MARKET CORRECTLY AND MAKE THE PROFITS WE NEED!!! TAXATION IS THEFT!!!!
  13. Today I'd like to present an issue I have with the way the trading works. As far as being able to do trades, its fine. However, you don't get to decide which items get traded. For example, the dealer, Mechanic, will trade 4 x Gunpowder "Kite" and 1 x Gunpowder "Eagle", but if I have multiple of those items the dealer will take the found in raid ones first, and leave the ones that I bought from the market in my inventory. This is extremely frustrating, as I just traded all 4 of the Gunpowder "Kite"'s that I was saving for the quest from Rag Man. Here's a screenshot to show you. There's the four gunpowder I just bought off the market, still sitting in my inventory, and the 8 empty slots in the scav junkbox, is where the 4 "found in raid" gunpowder were before I did the trade. Please change this.... either make it so we can choose which ones get traded, or make it default to taking the non "found in raid" items first. Thanks for your time.
  14. So here's my situation: I was just casually looking at some trading offers for the red rebel in the flea market when I got to an offer for 3 Ledx and a graphic card. I knew the price of a graphic card but not the Ledx. After doing some quick math I got the point that 3 Ledx and 1 graphic card would be around 4.2mil but the red rebel costed 6.3mil. So I thought: Omg easy money! At that moment all I could think of was how I would be able to get 4.2 mil. After selling the vast majority of my items I had all of it bought the 3 Ledx and the graphic card and traded it in. I was so happy! But when I got to the point of selling the rr I knew: I fucked up. 6.3 mil would be a 3.1mil fee... what in the world??? For some reason I then thought it be a good idea to trade my rr in for 38 dfuel. But they have an enormous fee too! And this is my situation now. I'm sitting on 38 dfuel and would loose more than 1 mil. Long story short: I lost 1 mil in trading and sitting at 38 dfuel which I can't sell Anyone got any tips/ideas? Would be highly appreciated
  15. MKev

    Flea Market Revamp

    Hello Developers, PMCs and Scavs. I love the flea market since its implementation, but it also has a bad aftertaste. In the Tarkov game world, we have a great build up background story, but it's completely ignored in the game design aspect of the flea market. So I would like to suggest some changes that have been mentioned and discussed by most of us streamers in the EFT scene and that were also covered in Jedi Redsevens podcast yesterday. I do not know if these suggestions have already been addressed here in the forum, so I am writing my suggestions here for your consideration. I would also be interested in what others think, maybe there are more good ideas that we can collect for the developers. Suggestions: Prohibit Sales of Items, that are sold from Traders in Tarkov. The Traders like Prapor would hunt you and shoot you down, if you would buy AK's from him and sale it for the double amount of money on the flea market. In the Tarkov Background Story it would look like you are trying to destroy the Market of the Traders. Alternative or additional option would be to only allow to sale "Found in Raid" Items like Guns, Gear and other Items on the Flea Market. Items Looted in Raid from PMCs should be marked as "Found in Raid" Items. To make it possible to sell Weapons and Gear on Flea Market. I hope we can get a better Trading experience in Tarkov with such suggestions for the developers. If more suggestions regarding Flea Market rise up, we might start a poll. At a later stage in the game's development, we may need to meet and greet the traders in the game world in order to trade, rather than pressing the menu button. Kind regards, MKev
  16. nirig

    Flea market problems

    I cant remove my offers or add an other offer. Please help!
  17. UsualPersia

    Companion app for trading

    A possible companion app that allows you to monitor your offers and make sales and purchases while away from the pc, this way less time can be spend in game trading thus allowing for more actual game play.
  18. Ha sido arreglado, hoy martes 21 de Mayo, el problema relacionado con el problema de la reputación del jugador en el mercado de pulgas.
  19. Aussieeeee

    Purchase Limits

    The implementation of the maximum purchase option needs some serious revision. I understand the Ammunition situation but the threshold should be raised a little. High mobility kits?? only 2 per restart, should be closer to 4, It still causes the same effect but enables for those really off days when you get nailed 3-4 times in a row. Add below the items you find that need revision and suggest a reasonable limit fix.
  20. Gh0stB0nes

    Stop the Balancing Act

    When it comes to gear and load-outs in a hardcore tactical shooter, the performance and cost should match as close to possible as real world values. I understand that many people are dissatisfied with the idea that a fairly inexpensive rifle has been released that is capable of utilizing, probably the best, ammunition in game and in real life to defeat armor. This crowd of people are enraged only because of their inability to recognize the fact that with new equipment in play, their methods and tactics of play must change. I am a believer that the ammunition is the important factor in the defeat of any target where the platform it is fired from mainly affects velocity of the ammo and anything related to modifying the ergonomics, handling, and mounting of attachments. People pay for the platform they shoot. The cost of the platform is often dictated by the age, numbers in circulation, prevalence in region. The Mosin-Nagant 91/30 is a rifle that has been service since 1891 and has extremely high production numbers. I purchased one in real-life from a gun store four years ago for $95 USD all taxes included. The only reason real-life prices for this platform in the United States skyrocketed recently is because of the current low importation numbers. US prices after importation taxes and transfer fees they can still be had for around $200 (12983 RUB). BattleState went with a model that has a bent bolt and is drilled and tapped for mounting PU optics. Considering Escape From Tarkov takes place in Russia the original in-game price is more than fair and accurate. BattleState has done a great job with the research applied to implementing different types ammunition and weapons. Do not let all of this time and research be squandered to people claiming things not being fair. Armor does not make you invincible. Players take note, that unless wearing plated armor, many types will be defeated by much of what people use in game. The US Army only in the past few years getting helmets capable of stopping 7.62x39 without the wearer getting knocked unconscious. Fights are typically unfair. The sense of accomplishment comes from using whatever you have available to defeat any adversary you face or knowing when to run.
  21. Stefano_Sez

    Surplus Ammo/weapons Crates

    Purpose of this suggestion: - keep tidy and save space in the stash - saving some money - having that good "unboxing vibe" - helping standard editions players. - support different trading strategies for players: "buy big but seldom" The idea consist in adding the ability to buy cases of ammunition / weapons, which as long as they are not opened maintain a reasonable storage efficency, and they will (maybe) cost less that the loose equivalent. if will be ever implemented ammo conditions, ammo bough in crates will have the less probability of causing jams, same for weapon durability. some examples: 5.45 ammo crate, 2160 round, stash occupied 3x2 cells, price equal to the 85% of loose equivalent of ammo. once bought and in the stash, you can open it with an appropriate tool. you have an option to "pick ammo from the box" at groups of 20 rounds, but not to restore ammo in it. The crate 3D model is already in game. AKMS crate, 12 rifles and 24 mag, Stash space: 6x4 cells. as for the ammo crate you can pick from it but not restore. F1 grenade Crate, 20 grenades, Stash occupied 3x2 cells (same as ammo crate) The crate 3D model is already in game.
  22. PooperMcPoop

    Trading Factory Key

    I have an extra factory key. I want to trade for a keybar OBO
  23. hidden_citizen

    Mercado de Tarkov

    Buenas Supervivientes de Tarkov! Creo este post para brindar un espacio a todos los que quieran, y esten en busqueda, de Vender o Comprar objetos de Tarkov. (En este post queda prohibido vender cuentas y/o keys de Escape From Tarkov) Por favor postear todos los objetos que desean vender en el siguiente formato: Vendo/Compro/Cambio Objeto (Cantidad) Precio/Cambio Pais/Region Los Objetos se 'limpian' cada dos semanas, para evitar que se eliminen sus objetos, simplemente editar su mensaje con la fecha actual para reflejar el cambio. Una vez que sus objetos hayan sido vendidos, editar sus mensajes para reflejar esto, utilizando la palabra #Vendido. Todos los intercambios y consultas a los vendedores/compradores pueden ser realizados a traves de este post, o por mensaje privado. Todos los intercambios deben ser realizados con las monedas disponibles en el juego, nunca dinero real u objetos reales. Aclaracion: BSG ni ningun miembro del staff del Foro se hace responsable por posibles estafas, o inconvenientes durante el intercambio. Lista de objetos: [ukhanai] -Compra -Latas "Tushonka" (Las que tengáis) -Gas Analyzer (5) -Precio a convenir -España -Compra -Muertes USEC Shoreline (9) -Recompensa a convenir [j4c0b0] -Compra -USB Flash Drive (2) -Precio a convenir -España [Ositoscuro] -Compra -Factory Key -Precio a convenir [Joakov] - Compra - Docs case. - Flash Driver. - Vendo - Keybars - Bitcoin
  24. Brickleful

    Other Guys Gaming Community

    ABOUT US: The Other Guys are a gaming group founded on the basis of drama-free, casual fun. We are a very tight-knit community, and we take everyone's opinions very seriously. We currently have over 230 members, most of which are quite active, playing all types of games; from Rocket League, to Escape From Tarkov, (obviously). We have begun hosting weekly casual game nights, most often with free games being played by large groups of members. We aim to offer a mature, helpful, and friendly environment to all members. THE TARKOV GUYS: The Tarkov Guys are a very active division of OG. With 30+ active members playing EFT on a daily basis, we often have three full raids going simultaneously. We also offer a trading channel specifically for those rare items that some of the higher level guys may be able to acquire for other players. We have several EFT Vets in the Tarkov sub-community, including myself, that are always willing to group up with new players and help them learn the ropes. REQUIREMENTS: We are pretty lax about age requirements here at OG. We have a few members under the age of 18, and all we ask is that you act in a mature, respectful manner, regardless of your age. We vehemently avoid discussing topics such as religious or political affiliation, among other controversial topics, when in large groups to subdue any meaningless arguments before they can occur. We don't ask much, just be a cool person! Feel free to PM me with any questions, my name on Discord is Prophet. We look forward to seeing you in our Discord server!  DISCORD LINK: https://discord.gg/FpjZ3Ng
  25. Hey Bears, USECs (and Scavs), yesterday I was playing a match on customs when me and my friend started talking about how to improve the experience of playing EFT. Dont get me wrong, I really love the game in any ways possible. The devs did a really good job so far. But, theres always room for improvement, and thats the reason I want to share my ideas with the community. So feel free to tell me your opinion on these ideas: So the idea is about adding neutral Traders on the maps, appearing on random points and random times, making their way through the map and selling items you cant buy in the menu traders shops. You are also able to ambush and kill the trader, who will drop 2 or 3 random things from his inventory for you to pick up. But you should be careful, because the trader has guards [A new kind of Scavs, who only attack you when you attack one of them or the trader (similar to the Scavs in Scav Raids). Surviving this alone should be nearly impossible due to game balancing, but you should be able to take the trader and the Scavs down in a group of 3 or 4 people.] The traders inventory is public, meaning if one player buy an item which another person wants to buy, this other person wont be able to buy it anymore, except the trader has this item multiple times. Also the traders have some sort of small camp somewhere randomly placed on the maps. In case you dont find the trader walking around, you can meet him at his camp. He will arrive there as soon as the Raid time hits the 20min mark. The camp isnt a good place to attack the trader, because there are more guards. The trader is wearing showy clothing so noone shoots him on accident, thinking he´s a normal Scav. The same goes for his guards, so you can see that they are with the trader. The routes of the trader will lead him into close combat and sniping areas, so you might have to wait for him to move into a place where you consider it save for trading. How would this improve Tarkov?: A new place to get good stuff from (attachments, medical stuff, weapons, etc.) The areas around these traders would be a dangerous but worthwhile place for highly equipped people to get kills or loot. These traders would force you to bring your Roubles, Euros or Dollars into the raid, if you want to buy anything. This would make sence, because now your money is just a waste of space in your stash (especially for people who are fully equipped and dont need anything from the shop anymore). The things from these Traders would be a key element for the upcoming auction system in the finished game, because the players who are too scared to make their way to these traders would be forced to buy this stuff from other players. Developing tactics and teamplay to kill the trader and his guards. Multiple ways to get rare loot. Finding new friends to achive your goals. Im sure you will also find your own reasons, either positive or negative. This Traders thing is just a brief idea and needs to be overthought a couple of times, still I wanted to let you guys know. Anyways, let me know what you think of this idea. Good luck and have fun playing, Yuuki
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