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Found 8 results

  1. djrapp3

    Programming Questions

    Hi, I am a Unity developer and have worked on several complicated projects and have some questions about your game. I was wondering the approach you have taken to your game for optimization standpoint. Have you taken an Object Orientated approach or a Component Based structure similar to Entitas? I was also wondering about your networking standard. It seems like the interpolation between characters is sometimes off and I was wondering if you were utilizing an approach similar to the unity given examples of networking structure except possible creating a network identity component of your own with a more basic structure? Dealing with objects and items, with the latest patch I noticed a bug where the names of items were serialized and the item numbers were displaying. Do you store base item data in a database or do you utilize an XML structure? Thank you for your time, David J. Rapp djrapp.com
  2. Добрый день! У меня вопрос к разработчикам. Будет ли что-либо делаться с дальностью прорисовки растительности на локациях ибо в данный момент на длинных дистанциях игроков видно как на ладони из-за отсутствия травы, кустов и растительности на деревьях. Насколько я знаю, данная проблема возникла из-за особенностей самого движка игры. Хотелось бы узнать ведутся ли какие-нибудь работы в данном направлении?
  3. Tried scope again last night and im astounded over how much fps can drop in some ares. For fun i risked my 400 dollar scope to test how different settings affected performance when looking over bridge in customs. I was near train on the right side of bridge looking over. My fps dropped from 72 to 32 and lower with the settings i normally use. I tried lowering resolution from 4k to 1440p, well, to my surprise it still massacred performance. But it went from low 30's to low 40's to high 30's. After that i turned down lod distance, and draw distance. I managed to get fps to go up to 47-52. Without scope my fps was very high. Its just crazy how fps drops at some areas using scope. My hardware isnt bad, 16gb ram, intel 6600k coupled with a msi gtx1080 gaming x. You will need a monster gpu to get ok fps with high powered scopes. Next gen gpu? I read that this is a problem with unity, and you have tried to report it to the people behind this engine but they dont reply? So, im question is, if this flaw in the engine dosent get improved. Do you have any ideas on how to somewhat improve this issue, or will this be a flaw that will plague the game until unity gets fixed? Any info regarding this at all? Thanks.
  4. Какая версия движка сейчас используется? Обновляются ли версии?
  5. Используют ли разработчики Unity из коробки или же сами модифицировали его исходный код? и если модифицировали, то насколько большие изменения вносились и какова эффективность данных изменений?
  6. Это первая часть короткометражки "Адам", созданной командой разработчиков Unity, на чьем движке создается в т.ч. Escape from Tarkov. Адам иллюстрирует высокое качество графики, которое отныне присуще Unity. Полная версия этого фильма будет показана на Unite Europe 2016 в Амстердаме (31 мая - 2 июня).
  7. Это полная версия короткометражки "Адам". Ранее на форуме уже публиковалась 1-я часть Решил выложить полную. Для тех кто не в курсе: данная короткометражка была снята создателями движка Unity для демонстрации возможности движка, на котором, кстати, делается EFT. p.s Эта демка была записана на GeForce GTX 980.
  8. Drakkaar

    Game Engine - Unity

    Hello, Just a simple question, but this thread could host as a Q&A for developers in the future about the engine you guys use. As I understand it, it's been run on Unity 5, but after searching the forum, and google I couldn't find it actually being said that it's being run on Unity 5. @Claus Any other questions people have in regards as to how it works etc. could be asked here, maybe devs will answer in the future once the games released