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game will not stop action/animation


killmeplzz
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When reloading, for example, the SKS - loading rounds one by one into the top, or, when healing, it is impossible in my experience to stop the animation - either to fire your weapon, stop the noise of healing or taking pills or reloading etc. I also have not been able to find a way to pull my pistol or another weapon instead of reloading when that might take longer. 

 

I hope this is being worked on for future releases, since it does result in unnecessary deaths. 

 

A good example is playing in Factory - you cannot open a door while you are healing. It would be better to cancel the animation and throw away the item and open the door, instead of being stuck at the door healing, when you really needed to make a dash for the door. 

 

Other players might say - just get better at the game and the timing of things. But this is entirely unrealistic and unnecessary. Maybe the healing could require the player to HOLD a button, and if they release that button, the healing is left in the hand or discarded, in order for the player to - open a door, draw sidearm, draw knife, etc. 

 

PS this is the best ducking game i have ever played - THANK YOU!!!

Edited by killmeplzz
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