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Quest idea


k3rm0r
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Had a thought about a "supply and demand" type of quests, not sure if it is a good idea or not....

So for instance Therapist will one day(or a periode of a week) no longer sell painkillers, this is due to it beeing sold out.
She then offers a quest for you to collect  x amount of painkillers, in order to get some XP, rubles, and posible some rep with her.
She will at the end of the week or day sell painkillers again...

Or it can be so that she needs to have x amount of painkillers donated to her and you are given x amount og xp/rubles/rep according to your contribution.

This can be done for every traders for some items that is bought frequently, and at some instances, ammo are no longer sold from prapor due to a shortage...
And so on and so on.

Any thoughts?

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I feel like this will be a thing after release.... dangerously bordering on a daily quest mechanic. but it would give those players that have completed everything, something to do. Also could be used to spike market prices at random times... Like Skier suddenly needs a bunch of screw drivers... for some nefarious reason. Quest goes live. suddenly they are worth a small fortune on the flea market. Keeps the game a little more dynamic I think. Wouldn't mind seeing something like this.

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