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Deafman

Hideout and tasks

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Deafman

So in my opinion Tasks give poopy rewards. So I thought of an idea, why not have the task help you build the hideout. So for example the first task from proper is kill 5 scav's and get 3 shotguns. So the reward could be like some wires for like the the lights or whatever you want to use them for. plus the work stations could help you out better for what level they are on. so like level 1 nutrients table could make something that only hydrate and feeds you for the lowest amount. then as you go up in level's you get better over all things. The workbench could start out making like t ammo for 5.45 ammo and/or pst gzh for 9mm ammo. Plus you could have it make the like starter guns to lol a pistol or even an SMG.  I don't just an idea what do you peeps think? 

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