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NPCS, SCAV


Nexi108
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So , first thing first the game is PERFECT, and idea of this game is so rare that makes me love it so much, BUT.....As you making that complicated game idea, there is lot of undone stuff for example
When you playing as SCAV you REALLY dont know who is friendly scav who is ACTUALLY PLAYER SCAV who want to kill you, and if you kill just one NPC scav, whole map scavs will push you WHER EVER YOU HIDE, you just cant hide, like they just START having Wall hack... also, when you eliminate NPC SCAV with silencer, how that hears another SCAV NPC wich was 200 meters away????... he hear that and he push you EXACLY in your spot..soo, i think AI or NPCS are bit to much INSANE to be realistic, i think you need to take look lil bit of that.. :)

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16 hours ago, Nexi108 said:

So , first thing first the game is PERFECT, and idea of this game is so rare that makes me love it so much, BUT.....As you making that complicated game idea, there is lot of undone stuff for example
When you playing as SCAV you REALLY dont know who is friendly scav who is ACTUALLY PLAYER SCAV who want to kill you, and if you kill just one NPC scav, whole map scavs will push you WHER EVER YOU HIDE, you just cant hide, like they just START having Wall hack... also, when you eliminate NPC SCAV with silencer, how that hears another SCAV NPC wich was 200 meters away????... he hear that and he push you EXACLY in your spot..soo, i think AI or NPCS are bit to much INSANE to be realistic, i think you need to take look lil bit of that.. :)

I think youre exaggerating a little bit. First of all, every other scav wont know what youve done. Scavs are in certain packs in certain areas of the map. For instance, if you kill all the scavs close to the garages near crossroads extract in Customs, the scavs at the dorms have no idea what youve done. You can try this out yourself. 

You distinguish playerscavs from NPCs by watching their movement, their gear, their route and other details like that. Youll start to distinguish them quite fast, its not hard at all as NPCs have very unnatural movement, like the constant scanning with their weapon from side to side while moving. Also, NPCs will holler at you if you get close. NPCs will shout certain sentences if you shoot at them. 

But yeah the AI is still very much WIP, its being updated by the patch. In the end its gonna be more like what you dont like = BSG is aiming for more humanlike and "harder to distinguish as AI" AI.

Edited by p4nnus
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True, i didnt notice that till yesturday, i was bit hurry cuz i am still new. But yea, still it is a rly great game. Only think that bit worry me are money..Thanks anyway :)

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