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The Vanishing of the Tarkov Character in the Case of Loss of Connection

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Give ONE good reason developers, for not doing the easy fix to make your character temporarily disappear or similar if your game accidently crash or disconnects while in a raid. It's not fair in any way because it's not something you can help, especially in a game like this, buggy as it is, at it's "current state" with all these crashes and server problems, and when considering that this game's thing is about risk and much to lose, more so when compared to most other games... Then you shouldn't have your time and work wasted and lose stuff when you can't even defend yourself due to disconnection of any sort, by no fault of your own, so some irrelevant, lucky, undeserving player could get you as a free kill and get free loot off of your work, because you're just standing there like a defenseless idiot without really being ingame... That's just an unfair, accidental malfunction of the game and have nothing to do with the realism with risk this game obviously trying to achieve...
It's just an unfairness that easily can be removed!
If you lose connection to the server and get disconnected for no reason of your own, your character SHOULD temporarily be removed or something similar Until you are reconnected and back in the raid again, and if you can't join the raid again, for some reason you can't help yourself, you should get back the loadout you started with.
There's no reasonable excuse for not having a function like that in a game like this...
If you can make things fair there's no excuse for not doing it, that applies to everything in life regardless of what reality you find yourself in, period.

And this is not some salty advice from some greedy, loot hungry "rat" who's geared feared out of his mind and upset because he can't handle losing stuff... cos I'm the tuffest "chad" around okay..!
It's about making these simple functions fair in these games that are supposed to be enjoyable and so that right people get what they deserve.
There's too much rewarding non skilled luckiness and cowardliness today as it is in this game and many others already...

So in a game like this it's not making sense to not make it more fair since the Loot is what it's almost only centered around and players put in A LOT of time grinding, just to see it get lost all too often due to unfair crashes and server problems...
So a EASY fix like the one I have suggested should be a priority and I'm really surprised after all this time in developement that it's not in place already...

Step up guys!

P.S. I still love the game!


- PinkDanger

Edited by Crashen
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Aight so you asked for ONE good reason, I'm not a dev so I cant speak on their behalf, but the biggest one is that its too easy to abuse. As far as I understand the biggest issue with that currently is that the game doesnt know "why" you disconnected. It doesnt know that its server side, or client side. It just knows that you can't  connect for any number of reasons. Without it being able to know "why" you disconnected, it wouldnt be able to tell the difference between someone who's having a bad server side interaction, and someone whos having client side internet issues. Because not everyone in the instance disconnects when there are server side issues it makes it even more difficult. At that point players could cycle their internet and get free invincible time, which I assume plenty of players would abuse if they were stuck in a corner. Disconnect, wait out the timer until maybe 5 mins are left or so, come back with whoever was pinning you most likely gone, and probably only player scavs still roaming around the map after pmcs have left. Definitely not a bad idea if the server could tell the difference, but from what I understand it cannot. The best option that we have right now is to pray and hope that they stabilize their servers. Just from what I've seen so far. 

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