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Thermals can't see through glass irl.


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As the title states thermal imaging cannot see through glass in real life and shouldn't be able to in the game either. This would create a drawback to using thermals which currently have basically none. This would give the game a bit more balance, however, to me it's more about realism than balance.

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They work really differently in real life, most of it could be considered as a nerf by implementing it. 

But it is fair to say that realistic means here also complex and difficult to code. 

That it cant see through glas is such a point. Then half way broken glas would nned to be coded differently. It would be a lot of work.

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