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Name: SV-98
Type: sniper rifle
Country of origin: Russia
Produced: 2004 - current
Variants: for now only 7.62х54R
Caliber: 7.62х54R
Action: bolt action
Feed system: box magazine
Customization: Muzzle device, ironsight and scopes, mirage shield


Russian sniper rifle used by law enforcement units.

TZNczXWU6TU.jpg

F0_1BGz5xpc.jpg

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2 hours ago, Kiba_Stream said:

Type: sniper rifle
Country of origin: Russia
Produced: 2004 - current
Variants: for now only 7.62х54R

What u mean with, "for now"?  One another variant give it >>> SV 98 <<<

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29 минуты назад, Erwinkommando сказал:

What u mean with, "for now"?  One another variant give it >>> SV 98 <<<

For now in EFT only wood version. Its the same gun except frame.

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On 2/2/2016 at 1:12 AM, Kiba_Stream said:

Name: SV-98
Type: sniper rifle
Country of origin: Russia
Produced: 2004 - current
Variants: for now only 7.62х54R
Caliber: 7.62х54R
Action: bolt action
Feed system: box magazine
Customization: Muzzle device, ironsight and scopes, mirage shield


Russian sniper rifle used by law enforcement units.

TZNczXWU6TU.jpg

F0_1BGz5xpc.jpg

will the scopes have the scope glint mechanic? (ie scopes will have a small shine to it if you look at it from the front)

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1 hour ago, Sgt_Steve234 said:

will the scopes have the scope glint mechanic? (ie scopes will have a small shine to it if you look at it from the front)

God I hope not. Devs said that the majority of the combat would take place in urban locations, therefore snipers wouldn't have much use, adding glint would make them even more useless.

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3 hours ago, Sgt_Steve234 said:

will the scopes have the scope glint mechanic? (ie scopes will have a small shine to it if you look at it from the front)

You mean like the bf3-like-fog-light ? Hell, I hope not.

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14 minutes ago, Kovacs said:

You mean like the bf3-like-fog-light ? Hell, I hope not.

I remember pre-patch it used to be brighter than the actual tactical light.

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On 2/6/2016 at 1:30 PM, Goodmydaniel said:

Why not stocks? :) 

Late reply af, but the stock is an integral part of the weapon, thus you can't replace it. Unless you're referring to like bandages or serial markings, in which case +1.

Edited by Patfast

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Hope it will be 1 shoot 1 kill coz its quite nice caliber or atleast cause heavy bleeding.

Edited by m8malin
Correction

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30 minutes ago, m8malin said:

Hope it will be 1 shoot 1 kill coz its quite nice caliber or atleast cause heavy bleeding.

I agree with this, but it has to get all the bad sides like weight (be slowed while using it), a long time to scope, etc.

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5 hours ago, Protector said:

What is the flat piece on top of the barrel?

It's a mirage shield. When your barrel is hot (after a succession of shots or because you are in a hot region), a "heat mirage" (same like the blurry thing you see above roads in summer) can appear and make your scope sight very difficult (or nearly useless due to distortion).

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On 2/5/2016 at 11:28 AM, Patfast said:

God I hope not. Devs said that the majority of the combat would take place in urban locations, therefore snipers wouldn't have much use, adding glint would make them even more useless.

yea from BF3 and 4

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On 2/5/2016 at 11:28 AM, Patfast said:

God I hope not. Devs said that the majority of the combat would take place in urban locations, therefore snipers wouldn't have much use, adding glint would make them even more useless.

The thing is, scope glint is a problem in real life. It happens and snipers use a thing called a kill flash tostop it from happening

p1011692.jpg

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8 hours ago, MadStalker said:

I agree with this, but it has to get all the bad sides like weight (be slowed while using it), a long time to scope, etc.

make it like the awp from Counter Strike. (one shot headshot or body shot regaurdless of armor and  to the leg or arm) and add some scope sway

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On 2/8/2016 at 0:59 PM, Sgt_Steve234 said:

The thing is, scope glint is a problem in real life. It happens and snipers use a thing called a kill flash tostop it from happening

p1011692.jpg

Yes, I know what an ARD is, I have one for each of my optics IRL. But the scope glint you see in real life versus what you see in video games is VERY different.

 

For reference, this is what scope glint looks like in reality:

ZqTwX.jpg

And then this is what it looks like in Battlefield:

e0jwhs.jpg

As you can see, the scope glint is highly exaggerated in order to help the player find the sniper more quickly, and thus keep it balanced.

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16 hours ago, Patfast said:

Yes, I know what an ARD is, I have one for each of my optics IRL. But the scope glint you see in real life versus what you see in video games is VERY different.

 

For reference, this is what scope glint looks like in reality:

ZqTwX.jpg

And then this is what it looks like in Battlefield:

e0jwhs.jpg

As you can see, the scope glint is highly exaggerated in order to help the player find the sniper more quickly, and thus keep it balanced.

Yea it is very overkill how they portrait scope glint in the Battlefield franchise

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