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no aimpunch = broken gun play


dapps
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as title says. putting several 7.62x51 rounds into players from 30-50m they just standing there soaking them up whilst using their 100% aim to casually face meta

yes salty. yes this is broken as duck. 

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Being hit in the legs interferes with aiming more than having blacked out arms in Tarkov, so something is clearly not right, not just on the "moment of impact" side of things.

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vor 3 Minuten schrieb Naqel:

Being hit in the legs

would assume the character should fall to the ground after beeing hit...even with the adrenaline coming up he should fall first right

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Omg this game has enough annoying things, it does not need to make returning fire impossible. You already die from the first shot 90% of the time. Aimpunch and you might just aswell press esc and leave as soon as somone is shooting at you. 

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On 4/15/2020 at 6:42 AM, chrisragnar said:

Omg this game has enough annoying things, it does not need to make returning fire impossible. You already die from the first shot 90% of the time. Aimpunch and you might just aswell press esc and leave as soon as somone is shooting at you. 

um yeh... basically. but thats the way it was meant to be

they way it once was, before the streamers all cried, was if you were being shot at, you got into cover... now if you're being shot at, you can just turn and snap headshots even when being hit... this is broken as duck

aim punch made the gun play more realistic in that people retreated more often which simulates the value of life. Now ppl have zero value so they just face meta while soaking up rounds after rounds... thats broken

the game is slowly getting nerfed. losing its brutality in hte hunt for $$$ and streamer love.

 

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On 4/15/2020 at 12:20 AM, Majlo said:

Aim punch from being hit in flesh makes perfect sense, however, getting hit on a steel plate wouldn't throw your aim off.

the surprise alone would make you jolt even the slightest

the way it is now everyone is basically a robocop walking around talking rounds... broken AF

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2 hours ago, dapps said:

the surprise alone would make you jolt even the slightest

This is "simulated" by the player reacting to being shot himself, instead of the character having aimpunch.

If you get shot out of nowhere, you will most likely react by pulling the mouse or jumping in your chair.

The actual event of getting hit on hard armor that blocks the round doesn't make you react or throw your senses off, but the auditory response and "oh poo, I'm being shot at" might - but it doesn't have to, as it is on whomever got shot to react, not the game telling you how to react.

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