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Let us mess with our inventory / hideout while we wait in que


Xbuk
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Hey there Xbuk, they are aware of this request and it has been mentioned (for the stash at least) however, it is complicated and not confirmed to my knowledge.

Edited by TheWhistler
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When you are being deployed in a mission in the real world, you don't have time to go rummage around your stuff in your barracks; why would you be able to do the same on your way to a raid in Tarkov?

 

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3 hours ago, Zoanthid said:

Because it has an A$$ party system where we have to que up each and everytime in a friend request system that takes 3 solid mins to accept an invite. Why cant we just stay a party after raid and then the party leader can que up another raid right from the stash? Its only common sense and it would save alot of needless waiting.

Just because YOU don't like it, doesn't mean it should change

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5 minutes ago, TheTOZinator said:

Just because YOU don't like it, doesn't mean it should change

Well he is right.

Edited by PyroYoda
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6 minutes ago, LenzOA said:

14+ min matching for customs at 15:00 o clock on a friday needs to change. i know its after the wipe. but i dont like waiting 20 min for a match

Im with you there.. 

2 games i been manage to play.. :(

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People MUST STOP making excuses for BSG's sheer incompetence... This wipe has been long in the making and STILL BSG did not have the servers up and ready... Four years in the beta stage and STILL this nonsense happens... And, please, do not get me started on the 'BSG is a small dev so cut the some slack' BS because Nikita and crew CHOSE to do it alone... By now, it is painfully clear that given the turnout and the nature of the game, they would have got funded by any european publisher and what is STILL a MULTIPLAYER beta after 5 years and counting, would already be a PUBLISHED FULL GAME in that same time period... So, NO, a resounding NO, BSG do not get any more excuses for the continuous hacking, server, bug problems anymore... I have seen SANDBOX games take less time than this, BECAUSE they were professional AND reasonable about it... I understand that Nikita never expected this game to be this popular, BUT they could have asked for help at any given time once things got more complicated... Did Nikita propose a partnership with (insert european publisher here) once they noticed that this game was more popular and therefore more work than he had anticipated...? He could have done so at any given time during the past few years... And surely given the popularity, andy publisher would be INSANE not to see the financial potential of it... So, Nikita would have gotten the funds to hire more people and ergo finish the game... Now, they are struggling to make a cohesive game, are giving in to pro gamers, making the game unrealistic and arcade, there is no end in sight for this beta and the issues continue... And all that could and OUGHT to have been avoided... I am sure Nikita himself is getting tired of the unforeeseen pile of work this game is putting on himself and his crew but he needs to also be aware that this is all his fault...You underestimate your own game, you go into business for yourself in a business that is murder to small dev companies, grieves me to say, and now you got overwhelmed... I never quite understood why a game with this obvious appeal was being done with such small resources... I am sure publishers would have let you do the game you wanted and give you the resources, even a far better game engine, to make the game you wanted... So why the spartan, stoic approach that is getting everyone impatient, is getting you dead tired and the game release hopelessly delayed...? And please, stop tweaking old maps... Just finish the rest of them and then get the story mode done and be done with it already... The Cultists and UN factions are unnecessary and even problematic for the game setting and between the loot and shoot, scav bosses and scav wars, you got the diversity of the game covered already... One map per year is way too slow for today's standards... And either make the flea market realistic or remove it entirely... I am for the latter... you kill players, take their weapons and loot and selll them to traders, period... with a flea market, you get all the problems that come with a REAL one: inflated prices, shady practices, etc... And given how the game is hopelessly unbalanced by the presence of pro gamers that have been sponsored by BSG itself to corner the game to their advantage, Nikita needs to make the game balanced, even if it means going back to full arm scav players like in the beginning... now, with the changes implemented to quick extractions, it should be no problem to make it fair... remember, hardcore does not mean cheating...  

Edited by MICHAELSAMUELLE
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