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Blackb1rd

Sherpas gear

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Blackb1rd

What kind of gear, in your opinion, should Sherpas receive from Battlestate Games regularly to perform their duties? Weapons, ammunition, medical supplies, maps? Your suggestions are welcome in this topic!

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hexxcode

At least he needs a full body armor and helmet.

Experienced fighter know the big advantage of bulletproof clothing.

To help his rookies, he needs Salewa - the ultimate medical buddy for all with a terrible headache.

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Kwahamot

I would recommend a map, definitely. At least this can be used to identify places best for looting, as well as the callouts and more. Medical supplies, I wouldn't give a salwea, I think that's cheating! Maybe one of each medical supply to show what each one is used for. Splint -> Broken limbs. Bandage -> Bleeding, etc. 

Weapons? Possibly a standard pistol and a standard AK, don't want to give them much otherwise it could be considered unfair. Maybe a damaged version of full body armour and a helmet, this way they can show that just because you have armour, doesn't mean your invincible. 

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PotatoMash

I would like to see them with this,

A map, large backpack and vest, a salewa or two, water and food, some kind of small arm and spare mag (either an MP-443 or PP-91)...I'd also give them the scarf face mask and military helmet. Maybe one grenade and a spare box of ammo or two.

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CarbonBlack

He needs a warm jacket and combat rations. Also a Polymer Rifle so it doesnt stick to his hands or gloves because of the cold Metal.

He needs a headset as default too to have coms with his WET Nose Noobs

 

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cazz669

Well really the Sherpa should know the maps well enough from playing to not need it themselves, unless these are maps they have made notes on to hand over to new players.
Other than that, medical gear, and lots of it, as inevitably new players walk into barbed wire and shred their legs, get shot etc.
I would say medium level gear, nothing crazy good, maybe the more basic ballistic proof vest to offer some protection but not so much that Sherpas have a huge advantage over regular players.

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bigkerm91

I would say a good tactical rig with good armour, a helmet, maybe a customised face scarf (with a scull face on or something) just because badass, a salewa with a couple of bandages and splints, a sidearm and AK with a few attachments, maps of the areas and a few survival items (water, food, ammo) 

I think this would suffice. I think a special/more powerful weapon would be a bit much as we don't want them to be stupidly OP in my opinion :) 

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Retroperspect

I would actually say just give the Sherpas full insurance on teaching runs, they are not allowed to give the student any gear, but if they aren't afraid of bringing maximum potential gear, then they can focus on teaching the new guy, also it makes it so loot pinata comes into play.

dunno how you say when the sherpas are doing teaching run or not cause it shouldn't affect them doing normal play.

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Fireopal

My thought would be if they are in BEAR that instead of the normal player model give them one that looks more like a spec ops, and give them a small amount of native armor  sense the fraction is a PMC. With scavs give them something like homemade camouflage suit with a little more space in the pockets. I don't have much of a clue in terms of wepons, maybe a AK with a camo paint job that comes with a silencer for scaves, and for BEAR id say something that looks like a competition AR-15 with a silencer and just have them be slightly better than the normal counterparts as to not make it OP. Or just give them a special skin to put on their gun.

Edited by Fireopal
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mgnoff

Probably some mid tear gear. Large backpack, tactical rig, maybe a helmet. Lot's of medical supply and Tushonka for sure lol.

From weapons I think you should keep it basic, regular AK and a Makarov. True Sherpas will know how to fully utilize them.

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wollow

Main point is to have a big range of equipment that you are able to take with you on a raid, like 10different packages and you have to choose one for the upcomming raid. Even patches on your clothes woulb be a great feature !

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madtrax

i think some Special "experimental" Ammunition for Max 1 or 2 Mags, which maybe aren't able to jam the weapon
so they aren't able to Abuse the Sherpa gear thing to their adventage for more then 30-60 bullets :3

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sYs

I'm ready for this.

If you wan't to train people - tools that provide survivability are a must. Healing items definitely and insurance for gear. 

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DeadEnd

The Sherpa is a man who stands at the top of the mountain. The tittle/dogtags Mons Montis (Latin for mount mountain, mountain strider) would be amazing to have and what does a mountain climber use? Well he uses his trusty climbing gear, so like a ice axe would be great. I view a Sherpa in Tarkov to not be a elite PMC, but a elite survivor so less with the body armor geared out look and more towards the scav look. The look of someone who has crawled through the alleys for a long time, harden to the world. Dufflebag, roughed up street clothing. Weapons maybe primary being a shotgun of sorts along with a Winchester 54 would be just amazing. He shouldn't be too stocked up on gear, supplies or anything else, a person looking to survive the rough streets of Tarkov would need to be mobile and not weighed down with gear, the pinnacle of scavenger life living and carrying enough supplies to meet his needs for the time, enough time to find more.  

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klinGiii

I think there shouldn`t be much special equip for them. Just some basic stuff that you could see the difference between a sherpa and a normal Player.

Map 

Definately a map , and it would be really nice , if you can draw on the map for example to give it to the new players ingame , to mark hot spots or the best loot spots and the escape points for them.

Medical supplies  

just like @kwahamoT said. Just the basic medical equip , to show them to new players , how they look like and how they work. Everything else would be an unfair advantage.

Guns 

Agree there with kwahamoT again. just an standard weapon like AK for BEAR Sherpa's and a M4 for USEC`s. Maybe they can get an specialized skin for the standard main weapon they use. 

Equip

An special skin for a tactical west with the writing "Sherpa" on the front&backside.

Anything else would just be again an unfair advantage.

Edited by klinGiii
typo

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Fox_STI_127

As of the Gear being supplied to the Sherpas by Battlestate, I'd suggest that this depends on the Sherpa.

The Sherpa is a Trainer to others and since every Sherpa has his own way of Teaching things, it would be up to the Sherpa what he needs to train his Rookies.

For Example one Sherpa prefers AKs and Light Armor and the other prefers Heavy Armor and Shotguns, I'd say either one has a Selection he can request gear from Battlestate.

Like my Sherpa weapon suggestion, I'd adapt something similar for Gear, just the other way around:
The Sherpa can make his choises from a selection of Gear once a month and for that month he will be able to give this limited supply in Gear to his Rookies.
Every month he can then adjust his selection to fit his style of teaching.

Now for quantity, maybe if one Sherpa has 5 Rookies to teach, he will get 5x the Gearselection he chose to give to his Rookies. 
Let's assume a Rookie Training Programm takes 4 weeks and the Sherpa can choose what gear he uses for training the Rookies once a month, since the Rookies are more likely to die, the Gear Selection that was chosen for the Rookies will be refilled every week or so.

...if that makes any sense :)
 

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PadorianPlays

So if I got it correct from the Sherpa Program then these battle proven veterans probably are skilled in every possible way. They survived the hostile area of Tarkov and are able to get out on there own but maybe they don´t want to? Maybe they like it or maybe some of them just want to help other human beings to get out of this hell where there are in there natural environment.

If there is a difference for USEC and BEAR then I have the following in mind.

USEC:

Rifle: MP5 or HK45 with a Aimpoint or Holosight + magnifier, taclight

Sidearm: P226 or a Glock20 with silencer

BEAR: 

Rifle: AK74-SU, AK107 with rails + sights named above or a russian counterpart, taclight

Sidearm: MP-443 Grach + silencer

Supplies for both:

Body armour for vital parts to survive, no PMC would really love to run around without some protection in a hostile environment.

A hand drawn map for all areas since he adventure all over the places also maybe a compass.

Headset and radio for communication with possible "friends" and enhanced hearing, also don´t get effected by the sounds from gunfire.

Medical supplies to fit the needs of tactical field care, bandages, morphine, tourniquet. So he also can teach the rookie the basics to survive after he got hit.

A tactical rig and maybe a small sling-backpack to carry the most needed equipment with you. Also you won´t run into the wild without some water and food even if it is just 0.5l from a water canteen and a snicker. Sugar is a good way to supply some energy if needed.

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MadStalker

A true Sherpa can find himself what he needs to play. 

The only things he could have is a special helmet or armor skins, that all players who see him will know who he is. It will help him with his students to recognize him also.

Not lootable ofc.

Edited by MadStalker

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edga48

How about adding skined versions of items  like( specnaz suit tailored with lether , ak with dark wood furnishing or litle croses for kills , hand crafted knife with a wolfs bone grip or sheet  ). adding weapons would be maybe to much ,i think only good solution is a bolt-action rifle or a pistol tailored for the user ( tritium sights , or a special gear )

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hayden
2 hours ago, kwahamoT said:

I would recommend a map, definitely. At least this can be used to identify places best for looting, as well as the callouts and more. Medical supplies, I wouldn't give a salwea, I think that's cheating! Maybe one of each medical supply to show what each one is used for. Splint -> Broken limbs. Bandage -> Bleeding, etc. 

Weapons? Possibly a standard pistol and a standard AK, don't want to give them much otherwise it could be considered unfair. Maybe a damaged version of full body armour and a helmet, this way they can show that just because you have armour, doesn't mean your invincible. 

I agree with this setup it not to overpowered but is good enough  to be useful when training a new player , the map is something everyone should have as it is a vital piece of equipment when training new people weather its pointing out the best loot spots or showing a less hostile path to one of the exits, 

I also think a small notebook would be a nice idea as this would allow the Sherpa to keep useful note's and possibly pass this book on to a recruit  as a form of graduation present for  completing EFT survival 101.

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WaywardHavoc

A little bit of everything because a little bit of everything is required to survive. Weapons, ammo, medical supplies, food, maps. Nothing incredible to make them overtly more powerful than standard player like handing them a stash of sniper rifles or assault rifles although they should be allowed to have unique items (armor, weapons, cosmetics) to make them distinct from the rest of the player base. These should also be loot-able to allow instances of player deception when and if they decide to not shoot each other on sight.

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kid18120

I don't think a veteran eligible for SHERPA would need any gear as he'd probably play enough to just loot the hell out of the game :D
Actually, i think some kind of "free" insurance would be a good thing so he would have one less thing to be carefull for while doing the nursery runs with newbies

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Zoraxon

I'd say no gear change. Let me explain.

You need to teach them to do well with the gear they're likely to get. While armor would be nice, it's a little challenging to get, especially as a new player. If you teach them how to move and fight with armor, they're screwed until they get some, which could easily be a while. It's a thing we did in boy scouts. Don't teach new scouts to work with the best gear, teach them to get comfortable with gear as they get it.

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MadStalker

I agree with @Zoraxon and @kid18120, no extra stuff, only skins or free insurance. 'Cause if you have to farm 3 hours to get the stuff to play with rookies, it can get pretty boring.

At least the suff you carry while teaching will not be waste.

Edited by MadStalker

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DeadEnd

Why not also make the gear recieveable from battlestate just be based on your Sherpa activities, have a special dealer where you can put in request for items and gear of your choice. Items and gear you get would be based off of your Sherpa level and a max amount you can request per day. This way a Sherpa can custom his load out based off of his play style while being able to show off his activities.

Edited by DeadEnd

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