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Make players invincible/invisible if the server kicks them out


Unearthed
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I'm getting so tired of getting kicked from play for no clear reason. I'm not lagging or getting error messages of unity crashing. I load back in to be dead due to no fault of my own loosing gear and quest progress. At least let there be some form of compensation if its the server's fault of loading in dead.

EscapeFromTarkov 22_06_2020 18_41_45.png

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Hello @Unearthed!

Could you please provide some more information (ie. time when this occured, what connection type/ISP you have, region - as well as your server selection in the launcher) & do an "FPS 2" in the in-game console and show some screenshots of what's going on in terms of connectivity in game around the time when these issues are occuring.

Please also provide the results of a ping-test, similar to one you can get from here:

http://www.pingtest.net/

 

With some more data, perhaps we can further investigate the cause of these issues, and hopefully help resolve them. :)

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1 minute ago, tobiassolem said:

Hello @Unearthed!

Could you please provide some more information (ie. time when this occured, what connection type/ISP you have, region - as well as your server selection in the launcher) & do an "FPS 2" in the in-game console and show some screenshots of what's going on in terms of connectivity in game around the time when these issues are occuring.

Please also provide the results of a ping-test, similar to one you can get from here:

http://www.pingtest.net/

 

With some more data, perhaps we can further investigate the cause of these issues, and hopefully help resolve them. :)

I understand you're trying to help here, but it's an impossible request.
How am I to know when the servers are going to crap out? If I know the servers are going to crap out I wouldn't be playing.
I shouldn't have to be recording all the time to have videos or screeenshots at hand for this information. You have the code at the bottom left of the image required to look at the raid to see what happened.


If you do require any more information a private message can be given, you shouldn't be handing out information publicly.

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When you *do* notice similar server issues, unless this occur for singular raids. You could check this.

Feel free to instead send this data to support@battlestate.com if you are cautious about publically presenting such information.

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