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Patch 0.12.7 Preliminary Patch Notes


ShiroTenshi

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Escapers, here are the preliminary patch notes for Patch 0.12.7: Added: Customs expansion (expansion of industrial area, construction site, added many new explorable buildings, stationary

Why even more reliance on soft skills that are outside of player control? Surgery skill and ADS skill. Is this fun? Where NEETs and streamers who play the game 10 hours a day have a massive advan

So ... Even more bunnyhopping?

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oldforester
12 minutes ago, ShiroTenshi said:

Reduced stamina consumption for jumping

So ... Even more bunnyhopping?

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Why even more reliance on soft skills that are outside of player control? Surgery skill and ADS skill.

Is this fun? Where NEETs and streamers who play the game 10 hours a day have a massive advantage over people who do not?

This is so dumb. Either delete soft skills or allow players a fixed amount of points to allocate into skills of their choosing. The current system is neither realistic nor player skill based.

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Playerapes with grenade launchers.... or even better groups with grenade launchers. What the duck is that supposed to do? Thx

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26 minutes ago, ShiroTenshi said:

Escapers, here are the preliminary patch notes for Patch 0.12.7:

Added:

New weapons:

  • FN GL40 Grenade launcher 
  • Mossberg 590A1 Shotgun

 

so we arent getting the UMP ???

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