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RValle

Weapon Weight and Length should influence on ergo.

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RValle
Posted (edited)

Weapon weight and length currently are not taken into account when calculating the weapon ergo, and IMO it should, both for the sake of immersion as well as balance.

Immersion because it is really weird seeing someone lift a 8KG weapon with about the size of a regular human just as fast as a pistol.

Balance because it would actually make all(most) attachments as well as smaller guns viable since if you want to have a fast CQB weapon you would have to consider weapon weight / length. If you want to play more defensively/slow you can maximize the recoil reduction but you would suffer the penalties of having a huge and heavy rifle.

Long barrel and heavy weapons would still be powerful but have a limitation quite similar to the real world. Short and light guns would finally have a role in EFT other than meme runs.

Further down the line weight distribution over the gun could be added in a simplistic form to make it more 'realistic'.

Edited by RValle
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chrisragnar

I agree, currently the only reason to build your gun light and or short is for looks or if you are going to be holding a tight space like stairs. Would be nice with some more perks to light and short guns. 

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chrisragnar

Also like the idea of long barrels being abit more unwieldy. Longer time to align your gun straight after moving etc. 

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davidj123456

It is... longer weapons tend to have worse ergonomics... so do longer barrels...

Go compare the AR15/M4 Barrels and you will see...

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RValle

They are not. The parts are hardcoded with ergo penalties but they do not take into consideration weight and gun length. I have a video comparing side by side meta guns and a stock mosin. The meta guns have the same weapon ready time as a SMG. That doesn't feel right at all.
Comparison

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TheHappyMile

Just a quick idea - shouldn't there be a maximum to optimizing your gun? Or the other way round - long barrel = the lowest ergo you can  is x, while with a shorter barrel the lowest ergo possible is way lower? Same for weight. 

 

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shmee51
1 hour ago, davidj123456 said:

It is... longer weapons tend to have worse ergonomics... so do longer barrels...

Go compare the AR15/M4 Barrels and you will see...

but I see OP's problem:

a gigantic gun that weighs 10kg would be very unwieldy, but the super long barrels tend to only give -5ish ergo. The longer barrels should be closer to -20 ergo at least.

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RValle
20 hours ago, shmee51 said:

but I see OP's problem:

a gigantic gun that weighs 10kg would be very unwieldy, but the super long barrels tend to only give -5ish ergo. The longer barrels should be closer to -20 ergo at least.

Exactly, we have no reason to build small rifles or use SMG because a meta HK can do its job even better. If weapon weight and length punished ergo we'd see A LOT more diversity out there in terms of weapons.
Meta HK / M4 wouldn't be dominant in every possible scenario but they would still be strong in medium/long range encounters as they should be.

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shmee51
4 hours ago, RValle said:

Exactly, we have no reason to build small rifles or use SMG because a meta HK can do its job even better. If weapon weight and length punished ergo we'd see A LOT more diversity out there in terms of weapons.
Meta HK / M4 wouldn't be dominant in every possible scenario but they would still be strong in medium/long range encounters as they should be.

Yeah and with the greater ergo penalty then it'd give more options for those long-barrel weapons. You can kit for ergo to make up for the penalty, but the recoil will suffer. Or you can use a shorter barrel and have a little bit less accuracy.

This would kinda suck because it's an explicit nerf to long barrels, but RValle is 100% right that it would greatly improve build diversity. I think giving players more options would always be a good thing.

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RValle
Posted (edited)

It would be an indirect nerf to extended mags as well since they increase the weight considerably, another decision to make when building guns.

Edited by RValle

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ACuddlyBadger

 

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RValle
Posted (edited)

@ACuddlyBadger Did you try to post that on reddit? Unfortunately I feel that dev's pay more attention to reddit than their own Forums. Your suggestion is really nice and thought-out, it is what this game needs

Edited by RValle

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ACuddlyBadger

No, feel free to post it on reddit. I hate that site. 

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LasseNielsen

shorter barrels should also have a pen reductions and noice increase.

Like a short 11" sa-58, would make more noice as much of the powder will burn outside the barrel, and thus the bullet will not reach maximum velocity.  ergo it would not have as high pen as a 21" barrel.

Also DSA say you shouldn't put a supressor on a 11" as the excess powder burning inside the supressor would destroy it on any longer periode of use..

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RValle
Posted (edited)
18 hours ago, ACuddlyBadger said:

No, feel free to post it on reddit. I hate that site. 

Will do!

 

15 hours ago, LasseNielsen said:

shorter barrels should also have a pen reductions and noice increase.

Like a short 11" sa-58, would make more noice as much of the powder will burn outside the barrel, and thus the bullet will not reach maximum velocity.  ergo it would not have as high pen as a 21" barrel.

Also DSA say you shouldn't put a supressor on a 11" as the excess powder burning inside the supressor would destroy it on any longer periode of use..

Yeah, in the end we just need more incentives to run light / short guns over huge rifles

Edited by RValle

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shmee51
On 8/6/2020 at 2:19 PM, LasseNielsen said:

shorter barrels should also have a pen reductions and noice increase.

Like a short 11" sa-58, would make more noice as much of the powder will burn outside the barrel, and thus the bullet will not reach maximum velocity.  ergo it would not have as high pen as a 21" barrel.

Also DSA say you shouldn't put a supressor on a 11" as the excess powder burning inside the supressor would destroy it on any longer periode of use..

Do you think this could be accomplished by changing muzzle velocity? Like if the 11" barrel also came with -20% muzzle velocity?

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SirBarnaby
On 8/9/2020 at 6:47 PM, shmee51 said:

Do you think this could be accomplished by changing muzzle velocity? Like if the 11" barrel also came with -20% muzzle velocity?

Barrel sizes in this game should be calculated taking the entire length of the barrel, not just some arbitrary "-2% bullet velocity" figure.

I can see how it can be unrealistic, go attach a silencer on a pistol which is longer than the barrel. Only a 2% improvement.

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RValle
On 8/11/2020 at 12:01 AM, SirBarnaby said:

Barrel sizes in this game should be calculated taking the entire length of the barrel, not just some arbitrary "-2% bullet velocity" figure.

I can see how it can be unrealistic, go attach a silencer on a pistol which is longer than the barrel. Only a 2% improvement.

Exactly, all the stats of the weapons should be calculated after the gun is built based on length, weight and so on as @ACuddlyBadger wrote on this post. It would help with those arbitrary stats being weird.

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Freya

weight already affects stamina drain and wobble

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RValle
Posted (edited)
On 8/19/2020 at 3:01 AM, Freya said:

weight already affects stamina drain and wobble

It is ergo not weight nor length. 

Edited by RValle

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