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New Healing Suggestion


Major_Warrior
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So I feel like the Healing System needs to be tweaked if only slightly.

Not so much the healing method but more so the "priority" of the heals.

I believe it would be good to add in a sort of "Set Priority to heal *LIMB* if *LIMB* is below *PERCENT* HP" rather than it prioritizing Bleeds on a blacked out limb.

Like if my Thorax is at 2 HP and I have several Bleeds I'd much rather restore some HP on my thorax to keep it from going Black before stopping the Bleeds. Same for my Head. Or if HP is so low and I'm down to like one or two limbs due to bleed and other damage that the good limb be what gets healed first once it's up to a certain HP range.

Too often will the most important part of my body get healed LAST because the game prioritized my somewhat injured arms and legs.

I'd like to be able to set it to heal the Thorax and Head first if they are at a certain HP range THEN take care of the bleeds on my other limbs. Prioritizing the Non-black limbs that are bleeding first (so as to avoid them going black in case they are low) and then the blacked out limbs that are bleeding.

So to add to the initial suggestion of how the priority should be set also just have a set priority order of your choice per limb.

Interface could be simple in the form of when viewing your character's HP when Out of Raid you can set the priority between each limb of values of 1 to 7. 1 being highest priority and 7 being lowest. Then set the "If" rule by setting the HP bar to a certain point to signify "If HP is this value or lower, heal this limb over others" and so on. And a simple addition of "Heal over Bleeds? Set: Yes" and so on.

I just feel like this would a nice addition to the healing system vs the "Auto Heal Bleeds then whatever is lowest..."

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52 minutes ago, Major_Warrior said:

Interface could be simple in the form of when viewing your character's HP when Out of Raid you can set the priority between each limb of values of 1 to 7. 1 being highest priority and 7 being lowest. Then set the "If" rule by setting the HP bar to a certain point to signify "If HP is this value or lower, heal this limb over others" and so on. And a simple addition of "Heal over Bleeds? Set: Yes" and so on.

While not a bad solution, i would propose healing to use the same mechanic as selecting different magazines with the mouse wheel, with its healing analogue being able to pick different body parts when healing from the quick-bar just like magazines.

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While that would make some sense not everyone uses the Mag Select feature and having to manually select a body part via the wheel in a match might be tricky based on the scenario. Tho it's not a bad idea and they could try to implement both suggestions together for overall more healing "options" than what we currently have.

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