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Latest patch and performance


stant0s
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Is it just me, or has anyone else noticed or experienced hit reg problems more prevalent than normal? I know it's normally bad, but recently I'm raging at how bad it seems to be. I'm recording my games and when I rewatch I'm just amazed that I score very few hits. Full spray-downs result in 3-4 hits, maybe 5. Single one taps to the head which should kill them result in 0 hits, and the player turns around and nails me. 

I genuinely don't mind dying to legitimate deaths, or being outplayed but a good portion seem hugely questionable, and ultimately, shouldn't be happening to a game 4 years in development. 

 

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Keen to know what more I can do. It's not just occasionally, it's constantly. I'm deflated, and not sure there is anything to do other than uninstall. It's a shambles. The amount of replays I've watched just today alone is staggering. 7N37 to the head, absolutely bang on. No hit. Mickey mouse devs. 

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Thanks for reply, but I'm not appearing to have input lag. 

I'm down 5.4m Roubles since yesterday. Granted some deaths were due to me being outplayed but a good 50% were out of my control. It's just a bit poo really, losing the will to live.

It's only really been this patch it's seemingly been so bad. Literally just come out of another one now, guy no more than 5 feet - i have the jump on him with a shitty kedr - 19 shots on him, 5 hits. there's literally no excuse. 

Edited by stant0s
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20hz servers, causing major de-sync is the route to most of the issues. Most people i suspect of being a cheater, when watched back the RTT jumps about. Confirming the servers are the issue.

Edited by Blunt3dge
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2 hours ago, Blunt3dge said:

20hz servers, causing major de-sync is the route to most of the issues. Most people i suspect of being a cheater, when watched back the RTT jumps about. Confirming the servers are the issue.

Oh, they're only 20hz servers. Wow. That explains a lot. 

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TBH it's only an assumption, as they ran 22 tickrate servers for a while and I don't think they have changed that. Lower tickrate servers are cheaper and easier to manage given the current playerbase.

BSG need to allow rented servers, so plus 60 hz rated servers can be a thing, you wouldn't miss any shots then.

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