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Preliminary patch notes for 0.12.8 patch!


tobiassolem

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24 minutes ago, Bimeymoomimey said:

So what i'm gonna find backpacks in computers now?

SV98 delay gone i assume is pretty cool.

It doesn't say that. Reading can be hard unless you practice I guess. 

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    • Redesigned the group gathering screen in the lobby. Now you can see the character models of the group members with nicknames.
    • Automatic sorting of character's stash, any containers, backpacks, etc. by "sort" button
    • In the kill list after the raid the field "distance" (showing the distance of the fatal shot) was added.
    • When you exit the game, we added a warning that the generator is on.
    • Width of scrollbar in the stash, merchants' assortment increased
    • Added a hot key to unload the chamber CTRL+R.
    • Added a hot key to re-chamber ALT+R
    • Sent friend requests can now be cancelled
    • Added "accept all invitations" button
    • After death on the post-raid statistics screen, your character is now displayed in the equipment in which he was killed.
    • If the weapon has no magazine and there is no cartridge in the chamber, then by pressing the reload, the cartridge is now charged into the chamber (if there is a bunch of rounds in the pockets or vest).

     


    took long enough at last GIF

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vor einer Stunde schrieb tobiassolem:

Redesigned the group gathering screen in the lobby. Now you can see the character models of the group members with nicknames.

 

wow I didn't expect that to happen so quickly, very cool!

vor einer Stunde schrieb tobiassolem:

Sent friend requests can now be cancelled

finaly ! awesome!

 

vor einer Stunde schrieb tobiassolem:

New type of bleeding - heavy bleeding

the right direction! more realism ! thank you

 

vor einer Stunde schrieb tobiassolem:

New special item Compass

cant wait thank you bsg! 

the update quality is so aweseom you guys  are real artists

Edited by SonicK
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32 minutes ago, rekshak said:

No info on network optimization and/or desync, is there something after all?

In the podcast last week I believe they briefly mentioned that desync and more connection stability stuff will be worked on between 12.8 and 12.9. Hope that helps!

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1 hour ago, tobiassolem said:

Delay before pulling the trigger of SV-98

Funny how this is listed as a bug when Nikita himself said that this was intentional because the trigger on the SV98 is so heavy IRL.

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15 minutes ago, RACWAR said:

Funny how this is listed as a bug when Nikita himself said that this was intentional because the trigger on the SV98 is so heavy IRL.

It's kinda funny, but at least it shows BSG / Nikita is willing to come back on what he's said before. Same goes for the SBIH quest-line, which can now be completed with any bolt-action!

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2 hours ago, tobiassolem said:

When character is blind by flashbang, he will always reload with mag drop

???????????????????????????
Muscle Memory doesnt exist I guess?

 

2 hours ago, tobiassolem said:

Increased fall damage

Nobody wanted this, unless you take into account someone with like 70+ weight jumping off dorms in customs.

 

2 hours ago, tobiassolem said:

The bots now respond to the player scav "Follow me" gesture

This seems really cool.

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Hello BSG, will the loading map 100% bug and freeze stop after this patch? Or we will continue to late spawn? There is a 4 page thread about this problem, since the last 12.7

Can you please answer to us? 

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2 hours ago, BotYuki said:

@tobiassolem What about servers cause im getting tired of getting kicked for bad connection with 50ms

OMFG yes i am getting kicked so many times, for having 70-100 (usualy around 80) ms connection and its driving me insane. i died 8 times because of that already and i have only been playin for 3 weeks now!

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