Dusklight Posted November 7, 2020 Share Posted November 7, 2020 The audio has gotten worse since 12.8 Players only making intermittent noises - for example - charging up the escalators on Interchange - we were at the top, sweeping Techlight - and the sound of someone SPRINTING ON METAL didn't play until he was already 80% of the way up. I just blew up in Reserve on a fight 1v3 that I should have won. My teammate got sniped entering the broken wooden floor room under Radar Dome - I held the hallway leading to D2 extract - got one as they entered, traded fire with the last two, head shot one - and crippled the other. He turns to hobble out of the doorway to try and take cover - I didn't hear a single audio queue for grenade pin, grenade hitting the floor, or rolling - nothing - and I die to a grenade that was never visible or audible as I push to finish him. It's seriously getting irritating with these invisible and ghost sound grenades. Sometimes the damn raiders/scavs yell grenade for no reason it seems, but then 15+ seconds later a grenade randomly blows you up. Link to comment Share on other sites More sharing options...
Zeroa Posted November 7, 2020 Share Posted November 7, 2020 Hi @Gideon_Kaine! Thanks for the info, that does sound really frustrating. I recommend adding your voice to the conversation in the thread linked below. The devs are aware of these issues and are actively seeking information to help get it resolved. Thanks! #answered #locked Link to comment Share on other sites More sharing options...
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