Jump to content
Kr3stus

Skill/Mastery system rework Pt.1

Recommended Posts

Kr3stus

Skills: From 1-30 50 skill points to LVL up, 31-50 100 Skill points to LVL up. Level CAP 30 then you have to do a mission for specific trader to unlock lvl 50 CAP.  Every 5 skill lvls you get 1 point to allocate into PERKs after lvl 20 every 10 points you get 1 PERK point. You can Choose from 2 perks in same Column only 1.

LVL 5 - 1st point, LVL 10 2th Points.... LVL 30 5th point ....

Fitness lvls up with moving, running, carrying weight. Fitness Every 5 steps 10Xp points every 100Xp points 0.1 skill point (moving overweight 0.2). 

PERK 1 - Endurance +20% /  Carry Weight +10%

PERK 2 -  Sprint speed +10% / Jump Hight +20% 

PERK 3 -  Endurance +20% / Carry Weight +10%

PERK 4 - Sprint speed +10% / Jump Hight +20% 

PERK 5 - Fall dmg - 20% /  Carry Weight +10%

PERK 6 - Ergo + 5 % / Endurance + 50%

PERK 7 - Removes heavy Breathing / Dropping Backpack makes no sound

                                                                                 

Tactical Movement = Covert Movement + Prone Movement + Aim Drills

Tactical Movement lvls up moving in Prone, Crouch, Moving while ADS, Shooting while moving, moving slow. Every 5 steps 10Xp points every 100Xp points 0.1 skill point (moving under 2 conditions eg.: EDS and Slow(Slowest possible) movement 0.2). 

PERK 1 - Arm Stamina +10% / Movement sound -10%

PERK 2 - Arm Stamina +10% / Movement sound -10%

PERK 3 - Crouch/Prone Speed +10% / Ergo + 2,5%

PERK 4 - Crouch/Prone Speed +10% / Ergo + 2,5%

PERK 5 - Moving While ADS + 10% /  ADS Sound - 10%

PERK 6 - Arm Stamina +15%  / ADS Sound - 20%

PERK 7 - ON Tac device makes no sound /   ADS sway with no stamina -25%

          

Health = Vitality + Health + Metabolism

Health Lvls ups by Running 1 Km, Drinking 1L Liquids, Loosing 1L of Blood you get 0.2 points.(Remove 10 Energy from Rest place upgrade)

PERK 1 - Energy/Water loss -10% / Broken bone -5%

PERK 2 - Energy/Water loss -10% / Broken bone -5%

PERK 3 - DMG taken by blood lost - 5% /  DMG taken by Starvation /Dehydration - 5%

PERK 4 - DMG taken by blood lost - 5% /  DMG taken by Starvation /Dehydration - 5%

PERK 5 - Energy  +10 / Water +10

PERK 6 - DMG taken by blood lost - 10% /  DMG taken by Starvation /Dehydration - 10%

PERK 7 - Tunnel Vision from Starvation or Dehydration is Delayed by 60 seconds  /      Pain Debuff effect is delayed by 45 seconds


Looting = Attention + Search

Looting Lvls up with Searching, Looting items that have XP value based on their sell value. PERK 1- 4 are automatically added as they add 10% Search Speed 

PERK 1 - Search Speed  +10% 

PERK 2 - Search Speed  +10% 

PERK 3 - Search Speed  +10% 

PERK 4 - Search Speed  +10% 

PERK 5 -  Search Speed of Items 1x2 +20% / Search Speed of Items  2x2 +20% 

PERK 6 -  Search Speed of all Duffle bags*  + 30% /  Search Speed of all Weapon boxes + 15%

PERK 7 -  Search Speed of Rigs  + 15% / Search Speed of pockets + 30%   

      

Medic = First Aid + Surgery

Medic lvls up with Healing same as now XP gain, 100XP 0,1 point to Skill. use of Meds time should be increased by 3 seconds, Stopping light bleeds should cost 50% more, heavy bleed should't be stopped with med kits.

PERK 1 - Meds use - 1 sec / Meds lost of dur - 5%

PERK 2 - Meds use - 1 sec / Meds lost of dur - 5%

PERK 3 - Stopping bleeds cost 25% less / Surgery takes 1,5 sec less time

PERK 4 - Stopping bleeds cost 25% less / Surgery takes 1,5 sec less time

PERK 5 - Heavy bleed can be stopped by using whole med kit +3 sec to use / Surgery restores body part with 10 health

PERK 6 - Meds use - 2 sec / Meds lost of dur - 10%

PERK 7 - Heavy bleed can be stopped by using 200/400 of Salewa or 200/300 of IFAK / Grizzly Restores body parts for 500Sec 

                     

Hideout  = Hideout Management + Crafting - MAX LVL 30

Hideout lvls up like now 

PERK 1 - Craft time of Ammo -10 % / Craft time of Meds -10 %

PERK 2 - Craft time of Ammo -10 % / Craft time of Meds -10 %

PERK 3 - Craft time of Food -20% / Craft time of Pure Water - 10%

PERK 4 -  Fuel Consumption - 5% / FP-100 - 10%

PERK 5 - Water collector doesn't need Filter to run but its -50% slower (you cant use Water Filter anymore)  / Craft time of Moonshine  -20%   

 

Stress Resistance - will be covered separately

 

Recoil Control - Remove, Moved to mastery

Throwables - Remove

Mag Drills - Remove

Intellect - Remove

Memory - Remove

Charisma - Remove

Perception - Remove

All the Weapon based skill move to Mastery

Mastery will be in Pt 2.

 

If you get this FAR thank you very much for reading ! :)

Edited by Kr3stus
  • Hot 1

Share this post


Link to post
Share on other sites
Kr3stus

Just to clarify

Skill Level 01 - 30 = 0 - 50 Points 

Skill Level 31 - 50 = 0-100 Points

 

LVL 5 - 1 PERK point

LVL 10 - 1 PERK point 

LVL 15 - 1 PERK point

LVL 20 - 1 PERK point 

LVL 30 - 1 PERK point

LVL 40 - 1 PERK point

LVL 50 - 1 PERK point

  • Cold 1

Share this post


Link to post
Share on other sites
Kr3stus
34 minutes ago, Kr3stus said:

PERK 6 -  Search Speed of all Duffle bags*  + 30% /  Search Speed of all Weapon boxes + 15%

Duffle Bags = Sanitar duffle bag 4x4 or smaller bags, also Loot-able containers Med bag, Duffle bag 

  • Upvote 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...
b38e7c858218a416ef714554dce933a2