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Tracking Enemies

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I think a large component that squads would be doing in real life is missing form the game... Tracking Enemies. If you are on woods for example, footsteps near swampy locations could appear, especially if the enemy is overweight. 

Beyond footsteps, some simple additions would be

- empty plastic bottles when enemies eat/drink could be an interesting way to track enemies. 

- Wet/muddy footsteps when someone goes from a rainy area inside. 

- more wildlife that might scatter when enemies walk through.



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