BlooDxHound Posted July 8, 2021 Share Posted July 8, 2021 23 minutes ago, GhostweedDT said: Why did you broke the prone? Character gets stucked and you cant turn nor aim up/down. Is this intentional? Are we moving towards CS:GO with this game? You can now safely remove that feature from the game as its unusable in current state. Yeah, the game was a joke for a long time but now it's even worse. The devs want to 'nerf' snipers out of existence so that the game turns into the brain dead fortnite side strafe shooter which all the radar streamers want. Link to comment Share on other sites More sharing options...
Mattd316 Posted July 8, 2021 Share Posted July 8, 2021 any chance you can revert the pk06 sight as the new one is terrible and very glitchy as the markers on the scope are too wipe and keep moving of the centre line. Link to comment Share on other sites More sharing options...
ShiroTenshi Posted July 8, 2021 Share Posted July 8, 2021 Today at 14:00 MSK we plan to perform maintenance on the Escape from Tarkov servers to fix several bugs. The game will not stop. On servers undergoing the update raid time may be reduced to 10 minutes. Players will need to download the update via the launcher. Thank you for your understanding. List of fixes: - Fixed "Error 228" on the healing screen after a raid; - Reputation is no longer lost for all members of a player-Scav team if they kill a Player-Scav who attacked one of them; - Fixed a number of cases where players couldn't hear Tagilla's sledgehammer hits; - Fixed a number of minor technical errors. Link to comment Share on other sites More sharing options...
ShiroTenshi Posted July 8, 2021 Share Posted July 8, 2021 Maintenance is now complete. Thank you for your patience. Link to comment Share on other sites More sharing options...
Glemigobles Posted July 8, 2021 Share Posted July 8, 2021 How about fixing the Mutant so it doesnt stuck on firing sound for other players... Also why increase of levels needed for traders especially Peacekeeper IV to 37 and Ragman IV to 42... Link to comment Share on other sites More sharing options...
NaturalBornToka Posted July 10, 2021 Share Posted July 10, 2021 (edited) On 7/4/2021 at 2:56 PM, Mille said: What are ur issues? I dont notice any problems w/ my 1440p monitor How much time do you have? Edited July 10, 2021 by NaturalBornToka 1 Link to comment Share on other sites More sharing options...
DarkSwordsman Posted July 17, 2021 Share Posted July 17, 2021 (edited) On 7/10/2021 at 6:35 AM, NaturalBornToka said: How much time do you have? Note: 1440p does not mean UltraWide. 1440p means 1440p, which is most commonly 16:9. It more so has to do with how large UI is or how it fits at a higher resolution, not necessarily aspect ratio. I'm also not sure what the issue is with the stash menu and in-game menu being 16:9. I think it being denser would be better for dragging things. This is besides the fact that you are already getting a good advantage of a wider FOV which, as far as I can tell, is already working great, even on 48:9 with Nvidia Surround. The only issue is the preset screen, but I don't think that's a huge deal besides aesthetics. I think they have a lot more pressing things to do than fix ultra wide scaling (which doesn't even seem that broken at all) like making the game not run like poo Edited July 17, 2021 by DarkSwordsman 1 Link to comment Share on other sites More sharing options...
Kasukaru Posted July 17, 2021 Share Posted July 17, 2021 On 7/7/2021 at 5:39 PM, Mattd316 said: have you tried selecting all servers under 100 ping. That's what I always do. Link to comment Share on other sites More sharing options...
saggybubbs Posted July 17, 2021 Share Posted July 17, 2021 Does anyone have terrible performance after last small patch?? Before last patch game ran decent, now I have really bad stutters and lag.. Link to comment Share on other sites More sharing options...
J0hn_D0e Posted July 20, 2021 Share Posted July 20, 2021 Since there was a small patch today.. What has actually been done? Any notes? Link to comment Share on other sites More sharing options...
jplay1 Posted July 20, 2021 Share Posted July 20, 2021 vor einer Stunde schrieb J0hn_D0e: Since there was a small patch today.. What has actually been done? Any notes? I feel like the menu navigation got much smoother. Like trading and looking for quests and change between the menus and all. What do you say? Link to comment Share on other sites More sharing options...
J0hn_D0e Posted July 20, 2021 Share Posted July 20, 2021 vor 2 Stunden schrieb jplay1: I feel like the menu navigation got much smoother. Like trading and looking for quests and change between the menus and all. What do you say? Yeah it seems so but I'm not entirely sure I noticed that I got Karma for killing a scav as a scav who shot me first and since it was only .01 I was probably the first one who he attacked.. but thats a total shot in the dark.. Link to comment Share on other sites More sharing options...
XeMuS Posted August 9, 2021 Share Posted August 9, 2021 Tomorrow, at 10:00 Moscow time, we plan to start installing patch 0.12.11.2. The installation will take approximately 4 hours, but may be extended if necessary. The game will be unavailable during this time. Preliminary patch notes for 0.12.11.2 patch! List of changes: Added a Fence reputation increase when successfully exiting any location as a Player Scav. PMC-Scav cooperation extracts are now permanently available on all locations. Adjusted Tagilla’s melee sounds. Added Sorting Table on the Scav item turn-in screen. Added new quests for high-level players. Added the ability to change PMC voices in the Sound settings tab. You can change the voice at any time while out of raid. Various AI fixes. Added the ability to use the Flea Market to search and buy items from Traders for players below level 20. Dogtags will now be sorted by their levels. Added a 30% discount on all items bought from Fence on maximum loyalty level. Added the “Very Low” graphics preset. List of fixes: Raindrops are now correctly displayed on all hand models. Fixed the loot spawn in the lockers on Interchange. Fixed a bug due to which in some cases the after raid healing menu was missing. Ammo box names now correctly display their contents. The actual crafting time in the Scav case now changes correctly based on reputation with Fence. Fixed a bug that caused a blank screen when examining modules on the weapon preset screen. Fixed a bug that wouldn't let open an offer if clicking on the offer ID in any window beside the Flea Market screen. Fixed a camera shake that appeared when trying to crawl up on an inclined surface. Players no longer fall into geometry when reaching the junction of two inclined surfaces. Raiders can no longer sprint with blacked-out legs. Fence reputation will no longer increase when you kill a Player Scav that killed another Player Scav who was killing Scavs. Players can no longer slide off ledges while prone. Fixed a bug when players couldn’t turn while prone on elevated surfaces. Added the missing wall in the underground area on the “Factory” location. Removed the ability to look through the wall near the door next to the cars on the “Factory” location. Removed the ability to look through the wall in the underground areas on the “Reserve” location. Backpack and chest rig straps are now correctly displayed on the PMC head selection screen. Fixed the flickering lights from lamps in the underground tunnels in the extended areas of the “Factory” location. Fixed the flickering lights from lamps from specific distances on the “Customs” location. Player head model “Hudson” is now correctly displayed with balaclavas and masks. Fixed several issues with lighting on the “The Lab” location. Fixed the Scav spawn in the open area next to repair and maintenance building on the “Reserve” location. Fixed the air filter working time in the Hideout. Fixed the probability of Scavs spawning next to players on all locations. Fixed the possibility of stashing a quest item on the location while the item was moved into the quest items stash. Fixed the probability of Scavs spawning inside the geometry. Insurance icon (the orange rectangle) will no longer disappear after a reconnect. Sounds are now correctly overlapped in some of the rooms on the “Shoreline” location. Fixed the double animation while equipping Mk47 Mutant. The gas station fire on the “Shoreline” location now deals damage again. Fixed the incorrect display of the Daypack backpack straps. Fixed the possibility of players spawning outside the map on the “The Lab” location. Cultists can now melee players while moving. Adjusted the ability of equipping the SIG ROMEO8T sight on some rails. Fixed the freezes while moving through tabs and filters on Trader screens. Fixed the logic of the notification about exceeding the number of items before loading into the raid. Fixed the issue with typing cyrillic symbols in the “player name” screen. Quick melee hits can no longer be performed with no stamina. Fixed the displacement of the aiming reticle in the collimator on the PL-15 pistol after firing all rounds. Dead bodies will no longer fall through the ground on the “Interchange” location. The progression value of the "Endurance" skill in the raid will no longer change after players reconnect to the raid. 2 1 Link to comment Share on other sites More sharing options...
XeMuS Posted August 10, 2021 Share Posted August 10, 2021 The installation of patch 0.12.11.2 has begun. The installation will take approximately 4 hours, but may be extended if necessary. The game will be unavailable during this time. 1 Link to comment Share on other sites More sharing options...
XeMuS Posted October 11, 2021 Share Posted October 11, 2021 Link to comment Share on other sites More sharing options...
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