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Devs opinion on Killcam?


Tekk0n
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hello,

im wondering what the developers standpoint is on this topic.

As a new player i would really like to understand how i died and where my mistakes were in the round i just played. It wouldnt even need to be an instant replay - something like an after session replay would do the trick. I see a big learning oppurtunity in a system like this.
 

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It could also help with identifying cheaters.  There are also other aspects of the game that break immersion:  post FX, rubber banding, zero recoil guns, characters taking multiple headshots to kill, etc.

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1 hour ago, lokibeans said:

im sure they have answered this before  and the answer is NO

Actually iirc the answer is that they are looking at something along the lines of an after raid killcam. Once that instance is completely over, all scavs and pmcs are out. Its not set in stone one way or another and absolutely still up in the air from what I understand

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I have an idea about kill cam which would fit into Tarkov theme.

First of all, I die a lot... some of these deaths are at least questionable. We (as a party) die in the same time, being killed from different directions, being killed behind a bush etc. I know there are thermal scopes, people can snipe me from 300m.. but I wish I had a chance to know what killed me. It would help improve my game. There are hackes too.. but it is different story.

I thought about buying "kill cam tapes" from Fence or another trader. It could take even 2 days, just like insurance. Future PMC karma could influence a price of that tapes, their length, quality.. whatever. Those tapes could be an item, maybe you need to improve your hideout to watch them.

There could be some quests to handover a kill cam tape that shows your death from at least 100m, or some stupid Jaeger quest, being killed by specific weapon :D

Edited by VincentPL
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Hello!

There will not be an "after-death" kill-camera as that goes against the vision of the game. What has been considered however is some form of after-match kill-camera in the arena mode. However, it is much too early to say whether this will be implemented or not.

As for a post-raid recording for the raid-mode, it is unlikely to happen for technical reasons.

 

Kind regards,

Tobias Solem

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On 9/2/2021 at 9:52 PM, Tekk0n said:

hello,

im wondering what the developers standpoint is on this topic.

As a new player i would really like to understand how i died and where my mistakes were in the round i just played. It wouldnt even need to be an instant replay - something like an after session replay would do the trick. I see a big learning oppurtunity in a system like this.
 

Killcam as soon as you die: lol no. Teams can just report exact position of the enemy to their friends.

Killcam AFTER raid is over for everyone: Yeah why not.

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vor 7 Stunden schrieb LELOtheBear:

Nvidia Shadowplay>>>save replay (last 3 minutes?)>>>watch frame by frame

This.

(while I rewatch my VODs rather then record)

Turns situations like "I shot that dude in the head. how did he kill me" into "Oh, I missed/hit his chest". Or simply Situations where didnt knew where you got shot from and see in the recording how he was right in front of you and you just didnt see him because you where focused onto something else in the distance.

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Am 7.9.2021 um 11:25 schrieb tobiassolem:

Hello!

There will not be an "after-death" kill-camera as that goes against the vision of the game. What has been considered however is some form of after-match kill-camera in the arena mode. However, it is much too early to say whether this will be implemented or not.

As for a post-raid recording for the raid-mode, it is unlikely to happen for technical reasons.

 

Kind regards,

Tobias Solem

Yeah i wouldnt like to see an after death cam tbh, it doesnt fit the game.

But i really hope you guys find a post-raid solution.

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Nikita actually said this Friday that they're considering perhaps implementing some form of post-action replay system (meaning, you can only see what happened AFTER the session is over for everyone) in the Arena mode. And if it works in a way that the devs think suits the game, doesn't require too many resources, etc. - then that could potentially be added to the story mode (raid) also. Again, *IF* it works in a way that the devs are satisfied with.

So, not an absolute "no" for a post-raid replay system.

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16 hours ago, tobiassolem said:

Nikita actually said this Friday that they're considering perhaps implementing some form of post-action replay system (meaning, you can only see what happened AFTER the session is over for everyone) in the Arena mode. And if it works in a way that the devs think suits the game, doesn't require too many resources, etc. - then that could potentially be added to the story mode (raid) also. Again, *IF* it works in a way that the devs are satisfied with.

So, not an absolute "no" for a post-raid replay system.

Very pleased to hear that it's gone from "probably not" to "maybe", sincerely, but I'm really disappointed that it's not been a higher priority this entire time. A replay system would do so much to fight RMT, and by proxy, the economy of cheat-making built around it. I also really hope it comes to all modes, and not just one, because if there is even one way to mule items to another account undetected, it will be used.

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18 hours ago, ricacov said:

It does not need to be "after raid". "After last squad member died" is more than enough.

This wouldn't work.  There are ways to get into the same raid as friends without being in a group. 

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On 9/7/2021 at 7:00 PM, davidj123456 said:

Killcam as soon as you die: lol no. Teams can just report exact position of the enemy to their friends.

Killcam AFTER raid is over for everyone: Yeah why not.

While this is great for situations where you actually have a short fight or are fairly close to the killer, if I was running and get "Head, ears" 'd randomly watching my side of the replay will help nothing, however, seeing that the other person had a thermal on a shotgun from 80m to my left would help me understand that I wasn't aware enough of that sniping spot.

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On 9/16/2021 at 10:10 PM, BlueSpear said:

While this is great for situations where you actually have a short fight or are fairly close to the killer, if I was running and get "Head, ears" 'd randomly watching my side of the replay will help nothing, however, seeing that the other person had a thermal on a shotgun from 80m to my left would help me understand that I wasn't aware enough of that sniping spot.

Sure but this information should only be available AFTER the raid has ended for EVERYONE. You should not get a replay the second you die because then you can just relay all the info to your team...

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  • 10 months later...

With out kill cam or even a report button at that this game is dead and that would be thanks to the cheaters and the dev team not having any human interaction whith cheat control. Would it ruin w/e ecx.. exc.. nope but it will ruin the game and live very shortly once cheaters have taken control. the fact that obtaining cheats for this game is so extremely easy, i could post easily several cheat sites but then again the folks and the devs cant comprehend what providing proof is and flag it as advertising, so if we cant help eliminated cheating how are you able to report sites that support cheating. This is nothing more the a rerun of war-z which failed miserably and they were shut down a yr later due to cheaters.

Its not hard to by pass battle eye, its as simple as using google and bam your making tons of ruples and gather elite weapons n gear. Because this game lack the true anti cheat it needs and it interaction from players. You devs are sitting on your butts doing nothing and not even in the game see the damage being done to the company or the game at that. At this point i see nothing more then a cash cow scheme. Im also close to the process of having this flagged for fraud tbh. it may be an alpha test but there is no alpha test in failing to control cheaters, the people who paid money are losing all that money due to cheaters. This is more then a break in the game but a broken dev team and that fraud factor stays well in that category.

While the devs say it would ruin the game its already there with cheaters, the game is broken and broken due to the lack of the dev team to intercept the cheaters, or even advise a way for players to intercept the cheaters.

I cant count how many time i could use a report button on a player because i know for sure 100% they were cheating, especially when your in a spot that no one is just going to be and its pitch black prone to the ground there is just no way someone is going to find you and pop you in the head instantly killing you, i have encountered this far to many times its not a matter of skill its a matter of the other person is just flat out cheating.

Now honestly with a game like this i would throw out Battle eye and start using Punk Buster, Im sorry some folks weren't around during the PB days but by far this was the best anti cheat ever to exists and still is i have seen Battle Eye fail so much in the years. While people whined about PB it was doing the job at keeping a game original and cheat free when an anti cheat can detect changes even in a cfg. file thats a good anti cheat when it could even detect app related cheat it was quick not elongated on trying to figure out if a person is cheating or not, PB had the proof behind the cheat and was able to capture screen of the players screen which the cheat in hand. Battle eye is nothing more then just saran wrap.

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