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Linux support?


WAUZZZI

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In theory, the engine crossplatform support makes it easier for us to port the game, and we're seriously considering the possibility of the Linux version; however, it is still pretty much under discus

Why not just use windows? Its easier.

Is there any word from the devs on Linux support? The game looks extremely promising and I'd pre-order it if Linux support was confirmed.

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  • 3 weeks later...
3 hours ago, anonymousREX said:

Why not just use windows? Its easier.

Some people dislike Windows due to the poo Microsoft sometimes does.

It's like asking, Why don't you go back to your ex? (S)he was easier to bang.

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In theory, the engine crossplatform support makes it easier for us to port the game, and we're seriously considering the possibility of the Linux version; however, it is still pretty much under discussion and, I suppose, the decision will be influenced by the complexity of the final or near-final product, so it's too early to assume anything. 

Just one thing I'm sure of - there are no secret Linux-haters at work here =).

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Natalino
7 hours ago, Azpen said:

Some people dislike Windows due to the poo Microsoft sometimes does.

It's like asking, Why don't you go back to your ex? (S)he was easier to bang.

not agreeing to this but ....  hahahaha

The expression 

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HiddenBullet
On 3/23/2016 at 9:11 AM, Claus said:

In theory, the engine crossplatform support makes it easier for us to port the game, and we're seriously considering the possibility of the Linux version; however, it is still pretty much under discussion and, I suppose, the decision will be influenced by the complexity of the final or near-final product, so it's too early to assume anything. 

Just one thing I'm sure of - there are no secret Linux-haters at work here =).

Great to hear! Seriously, you could probably get help from Valve to release it for SteamOS/Ubuntu. SteamOS by extension, Linux in general needs a rockin game that would make people want to switch. I bet they would even help with porting the Linux version to use Vulkan since you can feed Vulkan damn near any API code. But since Unity is supposed to support Linux OOTB,it shouldnt be an issue. Ideally the linux version would make use of the GPUOpen platform too but that is most likely wishful thinking.

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  • 4 weeks later...
Leonard.F

Hi guys!

I just signed up to let you know that there are people out there who really like to see this awesome game ported to linux.

If this gets confirmed it's an instant preorder.

Thanks and keep up the good work!

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S0ulstr34m
On 19/04/2016 at 3:18 PM, Leonard.F said:

Hi guys!

I just signed up to let you know that there are people out there who really like to see this awesome game ported to linux.

If this gets confirmed it's an instant preorder.

Thanks and keep up the good work!

Pretty much the same :)   

This game looks amazing and I would really like to play it. Let's be honest here :D .. It doesn't take much to convince me to get this game other than it having a Linux support and if you'd tell me it's going to be using Vulkan straight off the bat... that's it!! I'm drooling everywhere xD .. where do I sign?

So what's the latest news on Linux support and what graphics driver will it be using?

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Drakkaar

Haven't heard much in the way of Linux support.

As for Vulkan support, I also do not know the exact answer.

However, based on the information we have, Escape from Tarkov is being developed in Unity5.  Looking at Unity's Roadmap, it looks like they are researching it for development on their engine but do not have it.

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  • 6 months later...
HiddenBullet

If Linux and SteamOS, you will NEED to use Vulkan unless you plan to dick over the Linux community as DX is not Linux compat and most ports are shiet. Valve ports are pretty much baller and they use Vulkan.

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HiddenBullet
On 12/27/2016 at 1:48 AM, sYs said:

Not gonna happen - UNITY_LINUX is not stable for production. 

odd considering there are several Unity games on Linux.

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HiddenBullet
2 hours ago, sYs said:

yes there are - but none close to EFT complexity. 

The only Experimental part of Unity for Linux is The editor being native on Linux. In other words, Unity for Linux is the entire suite running natively in Linux. Instead of the Dev team just releasing the Linux binaries for the game while developing it on Windows, Unity for Linux allows the devs to drop the Windows development platform altogether if they wish to develop the game for multiple platforms. What I mean is that instead of the devs do all the coding on Windows, they can now do all the coding on Linux. They would still be able to release for any platform supported by Unity.

I am going to list several of the games for Unity released on Linux over the years (yes I mean YEARS).

  • Rochard
  • Guns of Icarus Online
  • 7 Days to Die
  • Interstellar Marines
  • Rust
  • Kerbal Space Program
  • Cities Skylines
  • Firewatch
  • Superhot
  • Sword Coast Legends
  • P.a.m.e.l.a (Unity 5)
  • Prey For The Gods (Unity 5)
  • System Shock Remake (2018)
  • Stranded Deep
  • Verdun
  • The Book of Unwritten Tales 2
  • Dreamfall Chapters: The Longest Journey
  • The Long Dark
  • Dungeons 2
  • Republique (Linux support in the works)
  • Pillars of Eternity
  • Dex
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