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Bad Scav Marking System.


MeisterSlim
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I like the Scav Karma system but, bad player Scavs are taking advantage.  A marking system that visually tags Bad player Scavs would benefit Good Scavs greatly.  this could be implemented by marking player Scavs that load in with low enough Scav Karma or, who have taken hostile action against other Scavs with visible blood spattering.  this would allow Good scavs to know who is a threat and would greatly discourage Scav on Scav violence.  if the bots can tell who is hostile the players need to be able to as well.  other than that, I love the Scav Karma system but help us please, we are helpless against these other players who are farming us for our karma earned starting loot.

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vor 2 Stunden schrieb MeisterSlim:

karma earned starting loot.

they dont care about your berkut or 30%hp weapon. its the goods inside whats important to them

Edited by Flolelan
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I would rather play the karma for better loot rolls, then your better prepared to pvp with pmcs if need be.  i'm not looking to headshot other scavs looting chests just so i make a little extra profit off their reputation.

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and i would be down to fight them too, but you cant risk it if your trying to build fence rep.  the penalties are too steep.  with the way it is, you gotta just run to extract the first high value item you get or risk getting popped by someone who doesn't care about rep.

 

anyways though, both your comments are just highlighting the problem with scav rep and are not related to my suggestion for a fix.

 

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1 hour ago, MeisterSlim said:

bloody hands and or sleeves would be my suggestion for marking hostile scavs.

I like this idea.
I like it a lot.

Edited by ertagon2
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7 hours ago, MeisterSlim said:

bloody hands and or sleeves would be my suggestion for marking hostile scavs.

No one should be marked on map/in raid as bad or good guy.

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18 hours ago, Xarc said:

No one should be marked on map/in raid as bad or good guy.

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