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Marcinko_Jr

Sick of being hatcheted from meters away.

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Marcinko_Jr

 Several times today i have died to a hatchet swing from meters away. Nowhere near close enough to hit me. Are the servers just poo with updating character position (poor net code), or is the hatchet just broken?

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vo1dling

Id recommend taking a cheap helmet with you for only 8k roubles it can take multiple hits to the head before you die you can buy it at prapor lvl 1

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tobiassolem

Hey Marcinko_Jr - I understand your frustration!

But the answer is slightly more complicated:

It has indeed something to do with net code, but it also has something to do with client to server connection (eg. how your connection to the game server is - bad routing = more problems). Then there's the individual server's load amount. For example, if one server is overreaching capacity it will be more prone to have server-lag/desync.

All these factors naturally become worse/better depending on the combination of issues. There is a hotfix today that improves some of the server-side code that should help improve this. And the game will continue to be developed to deal with issues such as this one.

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