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Firefight Theory | Exploring the heart of Tarkov | Warning large wall of text


eftballistics
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I actually agree 100%. Its for awesome firefights, no matter winning or losing, that makes me play the game again and again. On the contrary, lousy firefights where we die from nowhere for no reason just makes the game suck. Ultimately, looting doesn't matter to me one bloody bit. In most games I kill about 5 to 10 and I hardly bother to loot more than just 1 or 2 because I never enter a game as PMC geared to loot... my weapon slots are all taken up with things I need in a fight (a short range weapon, a long range weapon, a P226 or glock in case i run out of ammo halfway, a couple of grenades, lots of med kits and ammo and a low profile bag to avoid profiling... tell me how I loot with that! LOL!), I am not there for loot... I am there for blood!

Edited by Pr8Dator
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