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NERF AUDIO MOVEMENT / CHARACTER ACTIONS


Burrower
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I can't stress enough how overly loud literally EVERYTHING your character does. 

When you're walking around, even at a slow pace, you literally crunch absolutely everything. The slightest movement in a tiny little bush at low pace makes a loud, "WOOOOOSH!" noise. 

This is an insanely broken mechanic and it ruins when you have advantages over seeing players. Headsets are insanely broken. It's impossible to sneak up on players. I know how to play this game, I get kills easily but the stealth sucks. Aiming down sights is just as bad. A simple aim, "WHIIIIIIICCCCCCCCCKK!" 

Overall, every surface, object, whatever on each map is insanely loud. Every action your character does it way too loud. I'm tired of it. People abuse the overly loud audio and will camp your approach once they hear you when you think you have the jump on them. It totally sucks. We all have to run around to play. 

Stealth in this game is terrible due to audio.

Edited by FishBazooka
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  • 4 weeks later...

I would be curious what a test involving another player at various distances would show as far as the actual noise other players hear from these movements. I generally walk around standing and about 3 notches in speed so that the sound meter still has no bars, and I have snuck behind people without them hearing me several times. 

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On 11/5/2018 at 8:36 PM, FishBazooka said:

I can't stress enough how overly loud literally EVERYTHING your character does. 

When you're walking around, even at a slow pace, you literally crunch absolutely everything. The slightest movement in a tiny little bush at low pace makes a loud, "WOOOOOSH!" noise. 

This is an insanely broken mechanic and it ruins when you have advantages over seeing players. Headsets are insanely broken. It's impossible to sneak up on players. I know how to play this game, I get kills easily but the stealth sucks. Aiming down sights is just as bad. A simple aim, "WHIIIIIIICCCCCCCCCKK!" 

Overall, every surface, object, whatever on each map is insanely loud. Every action your character does it way too loud. I'm tired of it. People abuse the overly loud audio and will camp your approach once they hear you when you think you have the jump on them. It totally sucks. We all have to run around to play. 

Stealth in this game is terrible due to audio.

I don't think covert movement, which as you level, would reduce your characters "noise" works quite yet. I'd imagine when it does, the problems you face can be mitigated by leveling up covert movement.

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