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How to make economy and traders exciting : )


RedAnne
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What if we will make scavs truly special?

Lets remove most of guns from traders... most of everything in fact.

What if making a scav run we would be filling in the traders. Scav cannot bring in the items found for the player but instead sell them to traders. Cash from it would go to player since player took an effort to play as a scav to refill the shop so the money from sell goes to him.

The traders would only have items sold by player scavs - that would make traders super unique

Of course ammo some basic healing would still be available but some more advanced mods...guns not.

This would make traders waaay more interesting and the game play as well :)

Scav is still in some way healing PMC wallet... but they are real scavengers.... SCAVS! They bring all the goodies to traders

At this moment game is super boring. You level. You buy stuff you go out. You die or survive. You buy your gun again mod it go out...

Rinse and repeat.

With this solution implemented it becomes way more exciting as the gun you luckily bought from a trader or build yourself have suddenly WAY MORE VALUE to you:)

Traders are just there. It's unexciting... just imagine... a scav found an DVL...It's a bit expensive but so rare... should I... oh no! To late somebody bought it!

It brings spice!

 

What do you think guys ? :)

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