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"An unfinished game."


TheWay
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These two things are very different. If you ask me, a developer can't in good faith charge money for a game in a seriously unstable state, period. On the other hand, I'm totally willing to accept seeing parts of a game left on the cutting room floor if that's what the production cycle requires. Developers can't always achieve everything they set out to do within their time and budgetary restrictions, and that's fine.

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ya nice.. reading lore while waiting queue... oh now got a crash... cool i can enjoy queue again while finishing lore...

 

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