ThotKrusher Posted April 3, 2019 Share Posted April 3, 2019 So ever since dogtags lost value i've pondered what they could be used for apart from collecting dust or low level trades. How about a system that adds value to the dogtags depending on how well the player has been playing since their last death. so for example, if a player gets like 20 scav kills and 6 PMC kills and has extracted from like 4 different raids in a row their dogtag is worth way more than a hatchling that has just died repetitively An easy way to do this would to use all the EXP gained from the previous raids before death. and maybe that can even be a sub-statistic accompanying the most survived in a row stat. and if you want to go even more out there an ability to see your current dogtag and what it's appearance is (like if it gets more scratched and badass the longer you've been alive and the more exp you've gotten in that one life) anyway thats just my two cents. Quote Link to comment Share on other sites More sharing options...
stAKato Posted April 3, 2019 Share Posted April 3, 2019 A reputation / karma value? Haven't they planned to add some kind of bounty / price on player's head? Quote Link to comment Share on other sites More sharing options...
ThotKrusher Posted April 3, 2019 Author Share Posted April 3, 2019 Yeah, but I'm pretty sure that if there is just a general price on a player head then if they go key farming or whatever it would be giving out too much for what their actually doing/using, thats why i suggested the in-between lives aspect to stop abuse. Although a bounty rankings board would be pretty cool Quote Link to comment Share on other sites More sharing options...
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